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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-18-2010, 12:57 PM
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brando brando is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Will file a feedback form about 10.2's as well COastie. It seems performance is getting there, but I got a bigger boost with Vertex Arrays enabled. This of course brought the "blue hue". Blocky text is a bit odd, as it is partially affected by Effects-setting in conf.ini If Effects=0 then blocky text would not clear, if 1 or 2 then clears.

But again, back to testing..
But still no relief for those of us who fly through Hyperlobby but get shut out by the blocky text issue. Damn!

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Old 02-18-2010, 01:01 PM
=PF=Coastie =PF=Coastie is offline
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Brando,

Doesn't placing the atioglxx.dll from the 9.10 driver set work for you? This enables you to fly just fine in IL2 with no blocky text issues while still letting you use the latest drivers until they get this fixed.

Last edited by =PF=Coastie; 02-18-2010 at 03:02 PM.
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Old 02-18-2010, 02:19 PM
Flanker35M Flanker35M is offline
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S!

Brando, tyr the thing Coastie mentioned OR launch game, run a track and check with console when the blocky text disappears as it does clear after a bit. Then join the server via Multiplayer from game typing in the IP. I use this, even it is a bit more work to do so. But it is either 9.10 file in folder, use of older drivers or waiting for solution/using the workaround.
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Old 02-18-2010, 03:57 PM
=PF=Coastie =PF=Coastie is offline
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New report sent to ATI with full details on reproducing problem.
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Old 02-18-2010, 06:20 PM
Flanker35M Flanker35M is offline
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S!

Sent as well. These 10.2's offer very good performance though even they still have blue hue/blocky text.
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Old 02-18-2010, 10:29 PM
=PF=Coastie =PF=Coastie is offline
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Hey guys,

We have done our job. Terry Makedon emailed me back. Feedback forms are no longer needed, they are definately looking into the issues.

Good job guys, now we just need to be very patient. These things take a lot of time.
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Old 02-19-2010, 04:50 AM
Flanker35M Flanker35M is offline
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S!

Thank You to everyone that did file a feedback form and provide information. And thanks Coastie for opening the channels to ATI A good point to work forward towards SoW
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