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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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S!
New Catalyst 10.2's are out. Ran a few tests with them. Performance is good, but the blue hue and blocky text is still there. did not expect any fixes this fast though and filed a Feedback form with detailed info how it shows and how to reproduce etc. What I noted with these new drivers is that clouds look normal in Black death track again, before they looked kinda too bright etc. Also tested with NV related settings on, this time no console errors at all and no decrease in performance as before. But need to conduct more extensive test runs today. Keep filing those feedback forms with details |
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#2
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Thanks Flanker!
I had just enough time to load 10.2's and run a track. Then I realized I still had the ogl file in my folder. Moved that and ran again. The one thing I noticed was that I got a 2fps jump in Min and 6fps jump in average....interesting! But yes, still blocky text. I will look at the clouds later today. I did notice they looked "bright" before. I will be sending in my report this evening also. PLEASE FOLKS, SEND IN A NEW REPORT IF YOU TRY THESE DRIVERS. |
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#3
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S!
Will file a feedback form about 10.2's as well COastie. It seems performance is getting there, but I got a bigger boost with Vertex Arrays enabled. This of course brought the "blue hue". Blocky text is a bit odd, as it is partially affected by Effects-setting in conf.ini If Effects=0 then blocky text would not clear, if 1 or 2 then clears.But again, back to testing.. |
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#4
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Quote:
B
__________________
Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
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#5
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Brando,
Doesn't placing the atioglxx.dll from the 9.10 driver set work for you? This enables you to fly just fine in IL2 with no blocky text issues while still letting you use the latest drivers until they get this fixed. Last edited by =PF=Coastie; 02-18-2010 at 03:02 PM. |
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#6
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S!
Brando, tyr the thing Coastie mentioned OR launch game, run a track and check with console when the blocky text disappears as it does clear after a bit. Then join the server via Multiplayer from game typing in the IP. I use this, even it is a bit more work to do so. But it is either 9.10 file in folder, use of older drivers or waiting for solution/using the workaround. |
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#7
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New report sent to ATI with full details on reproducing problem.
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