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| IL-2 Sturmovik The famous combat flight simulator. |
| View Poll Results: Would you enjoy more realistcally simulated aircraft | |||
| Yes, as realistic as possible |
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72 | 86.75% |
| No, simplified aircraft as in Il-2 are more fun |
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11 | 13.25% |
| Voters: 83. You may not vote on this poll | |||
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#1
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Speaking of what I would enjoy, SOW needs complexity to set it apart from our IL2 that I have become very bored with. Just a pretty face will not be enough for the long haul. Everyone has their own comfort level, and I respect that, but for me I need to progress, and be challenged. But I'm also the type of guy who rebuilt his own Harley engine's, and big block Fords. I love the complexity of the combustion engine, and the proper use there of. I am a pilot, and I change my own oil, and have re-roofed my house. I'm looking for this sim to offer more than the same old on-line fur ball's, I need it to challenge me. If that is not in the release, or soon offered by third parties, then its not for me. I certainly don't expect everyone to feel this way, and good for them. This is 2010, its time to take the leap from the same old same old, and put some effort into the pretending roles that we play. To read some of these posts leaves no doubt, that they would have washed out of flight school 1940.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#2
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It's not 1940, I'm not in flight school. Role playing is for MMOs and is tedious at best. 'Nuff said.
Blackdog_kt, RoF's starting proceedure is just fine with me. (As I rememember, have not touched it in months now). I would be just fine with having to adjust the major controls for start up. Mixture, throttle setting, prop, cowl/radiator, trim, and fuel tanks. Let an AI sequence handle the rest. As for having a different set of button assignments for each aircraft? Sorry, not gonna go for that one. Needless complication methinks. Real WW2 pilots did this 24/7 for years, it was thier duty, and their "job". I have a real world job already, I play the sim for enjoyment, not to rack my brain trying to remember how to run a pixel aircraft. Too much is simply too much.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#3
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@ElAurens
the nay-sayers have repeatedly told: go play FSX if you want procedures. I say: go play Birds of prey when you want arcade instead of a simulation.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#4
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![]() Always with the "arcade" accusation. There is nothing "arcade" about the missions I fly, or the groups that I fly with. So stop with the name calling. Any computer simulation in any genre is about balance. Thankfully Oleg understands this much better than you. And he also understands the work involved in making every switch, button, and lever have it's realistic function on every flyable aircraft in the sim. Simply put, it's not going to happen. Or would you be satisfied with only a Spitfire and a Bf 109 as flyable? Where would that leave those who like the bomber experience? It's time to stop all this pie in the sky wishful thinking and be realistic about what can be done. Or would do you want to wait 2 or three more years? I know I don't. And apparently you didn't see the bit about it being scalable and selectable, or do you want to enforce your play style on everyone as well?
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#5
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Chaps, try to think about it in economic terms.
There are 64 votes on this subject, in this thread, 54 of which want the kind of realism you are asking for. I'm not sure how many people are currently working on SOW, but they all need to be paid every month. Development time is expensive. Additionally, every extra day, week or month is lost revenue - Oleg cannot sell that which is not ready. What price to delay the game two/four/six months? Imagine, how many sales would that be? You can argue the sales will come in anyways, but Oleg has made it clear he cannot delay the release any more. He needs to get this out as soon as possible. It would take time to implement features that a mere handful of people wish for, and clearly, given their exacting standards, and Oleg's desire to do things well, this would be very expensive. Not everyone who will buy this game reads these forums. I'd say, in world terms, it's a tiny percentage. Adding features to please a tiny, but vocal, minority makes no sense at all. Sorry guys, but that's the truth of it. |
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#6
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+1
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#7
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Your oversight is that you view this as an isolated IL2 community affair. There's loads more money to be had from a sim that implements advanced systems management. How long do you think the FSX crowd will be able to keep their sim alive now that ACES studio is closed? Where will they go? The only other alternatice is Xplane and while their FMs are better than FSX, they lack in other departments and there's also a sort of rivarly between FSX and Xplane pilots. Fun fact in all of that, is that many real world airline pilots practice the next day's route on laptops during their flights, in either of those two sims while the co-pilot is monitoring the airplane during the "autopilot transit" phase, there are training schools that use FSX as a training tool and there's also a version of X-plane that is FAA certified for use in pilot training.
The point is, a market for these things is way bigger than "a vocal minority of IL2 users" as you put it. If something new is going to get the piece of the cake that FSX had, it might as well be SoW. More money for Oleg's team, more people working on the SoW expansions, everyone wins. Will that be enough for these features to make it into the release of SoW? I seriously doubt it and i don't expect it. What most of us are campaigning for is a gradual introduction of such features during the simulator's life. And if someone doesn't like it, be my guest and lower your difficulty settings to what you're comfortable with in IL2, no problem, everyone's happy |
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#8
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I'll believe that when I see Oleg modeling a 777.
Not. Gonna. Happen. And frankly I don't want the lack of fidelity that would have to happen to make SOW the next FSX. Nor do I want a bunch of United Airlines cattle car pilot wanna bees taking over and ruining the best air combat sim available. They have their playground, we have ours.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#9
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__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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