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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 02-08-2010, 12:15 AM
AV 1611 AV 1611 is offline
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I'll be waiting...
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  #2  
Old 02-08-2010, 03:52 AM
LordVonPS3 LordVonPS3 is offline
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Lightbulb @ Developers. Idea on how to fix tearing...

Guys,

Suggestion for you here. I've noticed quite a bit of tearing & the odd stutter in this game, particularly when pulling up, diving or flying through clouds and have an idea or two for how you might like to have another go at fixing...

1. A few bits and bobs...
- Move all back face culling / triangle culling routines to run on CELL SPE's.
- Use what main executable RAM you have remaining to add & store oft-used textures, then copy these from main RAM to VRAM instead of loading / streaming those from the HDD (assuming you do use the HDD during game play and don't just load all the textures in per level)!
- Make smoke trails dissipate a little faster, no-one will notice.

2. Triple buffering & maintain v-sync (assuming enough memory).
Render an additional frame and hold it in reserve so that instead of displaying a torn frame the reserve is displayed instead. For a good example of how to do triple buffering effectively - see Uncharted 2 / ask Naughty Dog who will help you.

Last edited by LordVonPS3; 02-08-2010 at 03:54 AM.
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  #3  
Old 02-10-2010, 02:06 AM
delaner delaner is offline
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Talking

XBox: I'd love to have a free-flight mode where I could simply practice take-offs and landings. Since we don't have brakes, I have to search around to find a gigantic field whilst I'm learning... so...

Also, I feel the play of the game would be transformed if I were able to change the dead-zone in my Saitek AV8R. It has been stated that it's up to MS, but I know in Over-G Fighters (which doesn't work with my Saitek), you can adjust the deadzone - and that game is a few years old!

I love this game - I'm a bit addicted! =)

Of course, cockpits would be wonderful and all, but I'd be happy with

1) a deadzone/control adjustment for XBox and
2) a training field and training mode with no opponents, just the opportunity to practice take-offs, landings, touch-n-gos, and enjoy the beautiful graphics and pretend I'm flying around in one of these beautiful aircraft!

Oh, and 3) make the engine noises work properly, please! ; )

Fantastic development; beautiful game, tons of fun, fantastic price. =)

Cheers!
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  #4  
Old 02-10-2010, 02:58 AM
trk29 trk29 is offline
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Quote:
Originally Posted by delaner View Post
XBox: I'd love to have a free-flight mode where I could simply practice take-offs and landings. Since we don't have brakes, I have to search around to find a gigantic field whilst I'm learning... so...

Also, I feel the play of the game would be transformed if I were able to change the dead-zone in my Saitek AV8R. It has been stated that it's up to MS, but I know in Over-G Fighters (which doesn't work with my Saitek), you can adjust the deadzone - and that game is a few years old!

I love this game - I'm a bit addicted! =)

Of course, cockpits would be wonderful and all, but I'd be happy with

1) a deadzone/control adjustment for XBox and
2) a training field and training mode with no opponents, just the opportunity to practice take-offs, landings, touch-n-gos, and enjoy the beautiful graphics and pretend I'm flying around in one of these beautiful aircraft!

Oh, and 3) make the engine noises work properly, please! ; )

Fantastic development; beautiful game, tons of fun, fantastic price. =)

Cheers!

Great post and welcome to the forum!
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