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| Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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Thread Tools | Display Modes |
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#1
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I don't think you've given me the full code. The game crashes when I load up the level.
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#2
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Quote:
We already talked about meshes here: http://forum.1cpublishing.eu/showpos...6&postcount=27 |
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#3
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Further attempts at doing this have resulted in a syntax error. What have I done wrong here?
Code:
function Level.FindActor
local radist = Level.FindActor('ZS29);
if ( radist != nil ) then
Actor.EnableMesh( radist, "grm_cap" , false );
end;
end
function Level.FindActor
local radist = Level.FindActor('ZS30);
if ( radist != nil ) then
Actor.EnableMesh( radist, "grm_cap" , false );
end;
end
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#4
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Quote:
Code:
function Level.FindActor
local radist = Level.FindActor('ZS29');
if ( radist != nil ) then
Actor.EnableMesh( radist, "grm_cap" , false );
end;
end
function Level.FindActor2
local radist = Level.FindActor('ZS30');
if ( radist != nil ) then
Actor.EnableMesh( radist, "grm_cap" , false );
end;
end
2. Each function should have unique name |
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#5
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I can't do this at all! I'm sending you what I'm trying to do. Seems you have more of a knowledge of this than me...
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#6
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Quote:
1. You create function in function. It's not allowed. 2. There are no actor with ID 'ZS29' Try this lua: Uboat.zip I can't test it in game just now, but it should work. |
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#7
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It works! One of them has his képi removed, but it also means that the other one has an unknown ID. He is registered in the SWD as "GermanSoldierZ29", so I thought it was obvious that his ID was "ZS29".
In other news, Strogov now wears the doctor's clothes in Renegades - Haggard Games already gave the doctor his nude texture and pass zone restrictions, but for some reason Strogov can't take his clothes until now. It was easy to do, since the Soviet doctor's clothes are a fourth scientist skin. |
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