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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Interesting video, but did you notice how hard the interviewer pushed that first pilot to compare the 109 to the Spitfire after the pilot repeatedly told him he hadn't flown one and was going by what he had read? He kepted on asking untill he got a comment that he liked. Very objective....Not! But that was the entire tone of the interview.
And I sort of assumed everyone knew the P-51 was a boom and zoom type plane????? It did raise one question for me. Will the 109's leading edge slats be within the damage model and will the loss of those slats (in a stall being held back by those slats) be modeled? Just imagine! your in a turn and burn fight in your '09, pushing the edge of the envelope, and suddenly loose a slat (or it gets jammed by a single .303 round in the wrong place Cheers! Last edited by Skoshi Tiger; 02-05-2010 at 10:21 AM. |
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#2
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Skoshi
Agree on the interview, but it was likely those pilots are used to having amateur questions. Both pilots seemed reluctantly helpful, IMO. Still they did answer and not blow of the interview. |
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#3
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Nearmiss wrote:
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In any case, this thread is about BoB:SoW. We should at least wait to see how the aircraft perform before complaining. |
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#4
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In SAS1946 there is work of FLY BY VIEW SOUND, my sugestion to SOW, worth check, be shure!
__________________
MOD is LIFE! |
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#5
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I saw today's video about 1C and Oleg's crew. I'm curious about Phys-X support in SoW_BoB. Is it likely?
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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#6
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IMO the Stock Sounds are still best (atleast for Suround Sound) and everything works with them, no missing sounds online for example. @FlyBy: i rather have Havok (Intel/AMD/ATI) Physics, nVidia PhysX really puts a load on the system + if you got a ATI GPU and a low end nVidia card (or even an Aigea PhysX card) to run PhysX on it gets blocked by the nVidia drivers from running. Last edited by WhiteSnake; 02-13-2010 at 12:01 PM. |
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#7
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Hi, I was told that Oleg Maddox Team is looking for color picture and film of London for the development of the BoB game.
Maybe this can help: http://www.howtobearetronaut.com/201...-1920s-london/ |
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#8
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Oleg, will the new SoW engine take advantage of new GPU architectures? Specifically will the new Nvidia Fermi GPU be relevant to SoW? Here's a link to an Nvidia article over at the Firing Squad: http://www.firingsquad.com/hardware/...ew/default.asp
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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#9
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Quote:
http://google-latlong.blogspot.com/2...gle-earth.html World War II imagery layers in Google Earth. |
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