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| Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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I've created the new entity, but when I try to replace the two radio operators in King's Riddle with it, they disappear. Also, actor reference "GermanYellow" uses a different mesh than "GermanSoldier". All I wanted was to make the radio operators in King's Riddle completely different from the drivers.
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#2
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Quote:
Last edited by forlik; 02-04-2010 at 05:11 PM. |
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#3
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Why buy a new mouse? I never had problems before with this mouse. Nor do I have this problem with other games.
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#4
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Quote:
Quote:
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#5
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So far so good! I fixed the problem with creating the new entity. Radio operators in King's Riddle are now those from Polish Surprise (instructors in Die Spies! without the swastika armband). But there's one little problem...
How do I get rid of the képis? EDIT: forlik, can I also get an ID on those two soldiers in the air traffic control tower (Lightning)? Last edited by Liz Shaw; 02-05-2010 at 02:09 AM. |
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#6
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Something like this:
Code:
Actor.EnableMesh(AI.FindNPC("ID99"), "grm_cap", false);
Quote:
Not every actor has the ID. It's possible to create your own ID for him, but it's not easy to find needed entity. If you can't find ID in lua - let me know and I'll post the instructions here. |
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#7
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Where in the LUA file does it go?
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