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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-26-2010, 09:38 PM
nearmiss nearmiss is offline
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This sim will take a quantum leap forward with navigational tools.

How many times have we all missed a waypoint and had to turn on the mini-map and fly back precisely over the center of the stupid waypoint in order to properly fly a mission?

Waypoints are fine for AI, because the AI needs routing. The player doesn't need waypoints. Player needs navigational tools that make sense... like those we are getting in 4.10.

I don't care, if they are perfected on initial release as long as TD is around to make them right in following patches.

Newbs don't get it. What would the saltier IL2'rs have done to have navigational tools 9,8,7,6,5,4,3,2 or less years ago. Pinch yourself, because it looks like the TD is doing the things mentioned "for real".

I'm glad to get all that is coming our way from TD. I know that Oleg is monitoring progress from TD. Alot of what is coming our way from TD, I strongly suspect we will have in BOB SOW.

Now that is a bright thought isn't it?
  #2  
Old 01-27-2010, 04:39 AM
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TheGrunch TheGrunch is offline
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I'm literally frothing at the mouth for these additions, this is exactly the stance that I was hoping DT would take, tackling the remaining major deficiencies of the game head-on.
  #3  
Old 01-27-2010, 02:12 PM
tama tama is offline
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Thanks four your work!

Is it possible to add more FOV options for widescreen displays and triple monitors? (via TH2Go, Eyefinity, etc...)

Link of A FOV enhancer made by San's: IL2FOVChanger
  #4  
Old 01-27-2010, 03:18 PM
PE_Tigar PE_Tigar is offline
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Quote:
Originally Posted by nearmiss View Post
Waypoints are fine for AI, because the AI needs routing. The player doesn't need waypoints. Player needs navigational tools that make sense... like those we are getting in 4.10.
Umm, I need waypoints and tracks plotted, but just as points and lines on the map without GPS-like small airplane icon. I plot tracks and waypoints in real life when flying visual or by dead reckoning. Of course, those waypoint-related triggers suck, I agree with that.
  #5  
Old 01-27-2010, 06:53 PM
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Fergal69 Fergal69 is offline
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I would like to say thank you to Daidalos Team for sharing their proposed schedule of updates for 1946. Despite SOW being in development & hopefully for release soon, it shows that there is still a large following for 1946.

I myself wll purchase SOW, but will also kept flying along in 1946 as well due to it being a different theatre of war.

Some planes I would like to see as flyable are......
FW189
ME410
JU52
HE177
  #6  
Old 01-27-2010, 08:21 PM
PilotError PilotError is offline
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It is good to see the DT plan for 4.10 , both for contents and with a time scale for release ( along with a time scale for the following patches as well ) .

Just out of curiosity I was wondering whether you plan to release the patches to the time scale, or when the content is ready ?

What I mean is, if you run into a problem with let's say the Henschel for example , will you release the 4.10 patch at the beginning of April without the Henschel update and leave it for the next patch, or will you delay the release until the Henschel update is ready ?

I know everything you are working on is still WIP, so I don't mean this as any criticism. I'm just wondering if the patches will be released by time ( I must say I prefer the idea of a patch every 5 months or so ) or when all the stated content is ready ?

Keep up the excellent work.
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Old 01-27-2010, 08:38 PM
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FC99 FC99 is offline
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We will try to release patches at planned time but if some important and complex features are 90% finished than we could postpone release.

Keep in mind that whole work by DT is done for free and in our free time so RL can be an issue sometimes and interfere with our plans. We would love to pay our bills with work on Il2 patches but unfortunately that is not the case so only thing we can guarantee is that we will give our best to do things as planned.

FC
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Old 01-27-2010, 09:13 PM
PilotError PilotError is offline
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Quote:
Originally Posted by FC99 View Post
We will try to release patches at planned time but if some important and complex features are 90% finished than we could postpone release.

Keep in mind that whole work by DT is done for free and in our free time so RL can be an issue sometimes and interfere with our plans. We would love to pay our bills with work on Il2 patches but unfortunately that is not the case so only thing we can guarantee is that we will give our best to do things as planned.

FC
Thanks for the reply FC99.
I was merely curious about how you planned to release the patches.
I realise that all of you in DT are working for free and out of the goodness of your hearts.
I , for one, am hugely grateful for all the time and effort you are putting into this.
Thanks again.
  #9  
Old 01-28-2010, 03:22 PM
daidalos.team daidalos.team is offline
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Today's development update posted on the first page. Enjoy.
  #10  
Old 03-12-2010, 04:57 PM
akdavis akdavis is offline
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Bravo on fixing the bridges after so many years of sillyness!
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