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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-25-2010, 07:56 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
As stated before (and after) by a few people our brains tend to make us ignore the bad effect, my point is that when we try to concentrate on the gun sights this would be one of the times when it would be noticable. You would need to keep your head in a relatively fixed position (within the viewing angle of the refector sight) and thats when you'ld notice the movement.
It is not that hard with reflector sight, but with iron sight it is. Rise of Flight combined with TrackIR gives good feeling how hard it is to align sights for precise shots while maneuvering and constantly looking around. However, this is true only if you don't use any "magic" button to center the camera.

Eyes (or brains) don't filter the movements in sense of image processing. Instead, they are stabilized on the point where you look. This is possible due to vestibular system, which allows us to feel rotation and linear acceleration. This system allows us to feel when we fall, are pushed, turned and etc. (it even helps us to walk in complete darkness). Also, it sends signals to eyes, so that eyes will compensate for head movement and turn towards the point we want to look at.

Magnitude of effect depends on individual, but in case of vertigo (i.e. too much spinning) stabilization of eyes might become less effective or completely off. So, after multiple barrel rolls you may temporary think that plane shakes much more than before.
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