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| King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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The discussion reminds me something about MMO. When a player enter a new area, one will receive a short period of protection aura that stop all damages and debuffs. Any hostile action from the player will negate the protection immediately.
As for the current issue, I can offer no further help. A bit of advice in future goes as follow. Try your best to lure the aforementioned hero out of the pier or simply wait for him moving out before you use distant travel. One can exit the map in any spot but can only arrive on the same spot. |
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#2
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I never encountered this bug, it is one of those very rare ones that are dependent on many elements coming together to make it happen.
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#3
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I've actually managed to escape from him, but it was a very narrow escape, in a second or less. So I'm glad it's not game-breaking, at least this time around.
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#4
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This has happened to me on Dersu Island.
The explanation is simple: mobs don't move while you aren't on the map. You can check this easily: lure a mob to the dock, leave the island, do whatever business you need on another place and then come back. The mob will be exactly where you left it before leaving. Unfortunately, I haven't found a solution for this, you need to get stronger and beat the enemy. Maybe editing the savegame would allow you to change the locations of a given hero, I don't know. Hope that for future patches/games the devs address this. |
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#5
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Well, luckily Dersu isn't an island you HAVE to go to early on, unlike Rusty Anchor (probably). You can likely just clear out Tekron, Monter/Verona and maybe even umkas, and when you get back to dersu the pirate won't be a problem.
Also, try DG's suggestion of pausing the game during the loading screen. You may get to at least chug a rage potion or something before the fight. |
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