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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Those complaining about the washed out cockpit and lack of contrast between green and black coloring, pls check one of the earlier update screenshots at Foo.bar's site.
http://fooblog.mexxoft.com/wp-conten...0/grab0100.jpg You can see that in this vid you simply don't see those parts were this contrast is clearly visible. I think the weathering is realistic for a plane spending even just months in combat situation, many hours under sun, etc. I definitely would not expect a look what you get when taking a picture with flash inside a pristine restored plane. This gonna be an awesome sim. Excellent job. |
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#2
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Lovely eye opening video. Thanks.
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#3
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Awsome video lutiher and screens.
Great works guys love it all the way, and if you tend to leak more videos please do so with the sound |
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#4
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S!
Baron, not an e-peen contest here, just expressing my opinion on the shake So to please you all and brown nosey, with extreme sarcasm..Yeah oh I came squirted my pants Last edited by Flanker35M; 01-23-2010 at 11:51 AM. Reason: Typos |
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#5
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Quote:
Dont get me wrong, i relize "critizism" is essential to get the best game possible. I just think there is a place and time for everything and this threadh is the place for oooooh and ahhhs only Finally seeing vids is a major leap towards getting this game up and running. Its getting closer, fast. Last edited by Baron; 01-23-2010 at 02:16 PM. |
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#6
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i knew it would be great, i know it will be great, it is great already
All my support goes to the whole team: Thanks |
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#7
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Fantastic video! Headshaking, reflections, shadows and all looks very good. How about similar video from Messerschmitt cockpit next?
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#8
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Quote:
color might still have fine tuning to undergo and maybe in a less weathered cockpit it will be look better. I myself, am still holding out for progressively weathered cockpits, although it will not be I can't stress enough how over the top bad ass it would be to have this at some point. Even if there were only 10 or so progressively weathered skins that changed after a certain number of flight hours, battles seen, etc. With only 10 stages of damage it would probably be best if they changed in between missions, but it would still be cool and if were animated in real time like the exteriors it would be unbelievably awesome. and I mean awesome unbelievably A W E S O M E is someone taking notes here? Last edited by AdMan; 01-25-2010 at 03:07 AM. |
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#9
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I respect all the graphic wish lists, but to be forthright. I'd prefer more tools that let us work with the game play, i.e, programmable mission buiilder, probablistic programming tools for AI performance, weather programming, AI that can't see through clouds, sensible physics, etc.
The stuff that really makes the sim viable is the gameplay. Sure all the graphics is a plus, but delaying the SOW to satisfy all the graphic wishlists will put us even further release of SOW. We are still all doing this sim with 10 year old graphics and enjoying it. There are plenty of non-graphic things that would give this old hound dog alot of punch. TD is planning a multi-object editor ability in FMB, AI performance is being tweaked. These kinds of improvements are improvements, graphic improvements are great... but you get used to them pretty darn quick. |
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#10
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S!
Nearmiss..100% agree with you. Graphics are just part of the game. The rest is what makes it good like you mentioned. I prefer playability over eyecandy |
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