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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Quote:
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#2
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Quote:
http://www.kegetys.net/forum/index.php?topic=999.0 I have tried the FOV across 3 monitors and it works. or Also I like the Wii remote head tracker he's using too http://www.matrox.com/graphics/en/products/gxm/th2go/ Last edited by KG26_Alpha; 01-23-2010 at 08:09 AM. |
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#3
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The problem I reported is if you enable multimonitor (use3renders=1) and you enable perfect mode (hardwareshaders=1) when you are in flight, inside the cockpit view, in the bottom left square of the screen appears a flashing black box that makes imposible to fly. Resuming it's not posible to fly in perfect mode when multimonitor is enabled. And this is the issue I hope TD will resolve in next patches. |
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#4
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Ok
Now I see exactly what you are saying, the confusion was I ran it in perfect mode with no black box in the corner on a Matrox triple head setup. I provided links in case you hadn't been through the process. |
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#5
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@Vgilsoler: please put a screenshot
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#6
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Any chance of setting the speed in QMB? 300Kph seems a bit slow
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#7
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F6F ammo loadout has been wrong since the day PF was released. 400rpg is correct for a firing time of ~30 seconds on all six MG. Also, the Hellcat's too slow. Il2 WEP numbers only match RL Military Power numbers; so effectively, the only F6F IL2 has ever had is "F6F-3_Early".
Just a request. Last edited by R0NNC0; 01-23-2010 at 11:59 PM. |
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#8
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This are the conf.ini sections about graphics. Maybe we should continue the discussion in the other topic about bugs ... [window] width=3840 height=960 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=0 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=1 [GLPROVIDER] GL=Opengl32.dll [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=0 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=1 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=3 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 Last edited by E69_Vgilsoler; 01-25-2010 at 06:17 PM. |
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