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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-22-2010, 03:32 PM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
So you are using a single monitor or multiple monitors ?


If a single monitor try

use3renders=0

My setup for 22" Samsung tft

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
I use multiple monitors, if not I had not reported this issue. Others reported the issue in this forum (and in ubisoft forum) before me.
  #2  
Old 01-23-2010, 07:54 AM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by E69_Vgilsoler View Post
I use multiple monitors, if not I had not reported this issue. Others reported the issue in this forum (and in ubisoft forum) before me.
Have a look here.

http://www.kegetys.net/forum/index.php?topic=999.0

I have tried the FOV across 3 monitors and it works.

or

Also

I like the Wii remote head tracker he's using too

http://www.matrox.com/graphics/en/products/gxm/th2go/


Last edited by KG26_Alpha; 01-23-2010 at 08:09 AM.
  #3  
Old 01-23-2010, 10:39 AM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Have a look here.

http://www.kegetys.net/forum/index.php?topic=999.0

I have tried the FOV across 3 monitors and it works.

or

Also

I like the Wii remote head tracker he's using too

http://www.matrox.com/graphics/en/products/gxm/th2go/
You didn't understanding me. I haven't any problem running multimonitor on Il-2. I used it more than a year ago in Il-2.

The problem I reported is if you enable multimonitor (use3renders=1) and you enable perfect mode (hardwareshaders=1) when you are in flight, inside the cockpit view, in the bottom left square of the screen appears a flashing black box that makes imposible to fly.
Resuming it's not posible to fly in perfect mode when multimonitor is enabled. And this is the issue I hope TD will resolve in next patches.
  #4  
Old 01-23-2010, 10:57 AM
KG26_Alpha KG26_Alpha is offline
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Ok

Now I see exactly what you are saying, the confusion was I ran it in perfect mode with no black box in the corner on a Matrox triple head setup.

I provided links in case you hadn't been through the process.
  #5  
Old 01-23-2010, 11:13 AM
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Qpassa Qpassa is offline
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@Vgilsoler: please put a screenshot
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  #6  
Old 01-23-2010, 04:27 PM
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DD_crash DD_crash is offline
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Any chance of setting the speed in QMB? 300Kph seems a bit slow
  #7  
Old 01-23-2010, 11:57 PM
R0NNC0 R0NNC0 is offline
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F6F ammo loadout has been wrong since the day PF was released. 400rpg is correct for a firing time of ~30 seconds on all six MG. Also, the Hellcat's too slow. Il2 WEP numbers only match RL Military Power numbers; so effectively, the only F6F IL2 has ever had is "F6F-3_Early".

Just a request.

Last edited by R0NNC0; 01-23-2010 at 11:59 PM.
  #8  
Old 01-25-2010, 05:33 PM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Ok

Now I see exactly what you are saying, the confusion was I ran it in perfect mode with no black box in the corner on a Matrox triple head setup.

I provided links in case you hadn't been through the process.
This is I get when perfect mode and use3render are enabled. Look the left bottom square. I also discovered that in moscow winter map it doesn't happen, but in Crimea, Slovakia, Kiev, Berlin (and I suppose others) do.



This are the conf.ini sections about graphics. Maybe we should continue the discussion in the other topic about bugs ...

[window]
width=3840
height=960
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=1

[GLPROVIDER]
GL=Opengl32.dll

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=3
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Last edited by E69_Vgilsoler; 01-25-2010 at 06:17 PM.
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