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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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WOP & BOP, its so bloody obvious isn't it, I mean They both have Maddox games written all over them, the ground detail is the same has seen on the SOW free DVD that we had all those years ago, and yet we are repeatably told that Oleg and crew had nothing to do with either project....., its laughable really. |
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#2
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I think we are all thinking the same thing: SoW is well on it's way. But we differ in how long we think it will take to get from the present stage of development to the final product.
I must say that I am sceptical about it being completed before the end of the year. The WiP's we saw from (for example) RoF looked a lot more complete at this stage (a year before release), and SoW:BoB will be very much more complex than that game, so will presumably take more time. Also I can't see Oleg releasing a game that is half-completed, as RoF was. As has been stated before, time has to be reserved for: various types of testing on different computers, bug testing, bug fixes, adjustments to flight models/weather/etc. I know Oleg has stated that most of the elements of the sim are ready, and just need to be incorporated in the game engine. But that will not be so simple. There are bound to be problems with each element, and how it fits with the others. I can imagine that even just one thing such as railway lines could cause lots of problems when added to the maps, especially when they have to cross towns, or hills. And something as seemingly simple as getting the colour right has taken scince the end of the summer to adjust, and it isn't finished yet! I'm optimistic - that the game will be released at some time in the future: when it's ready. It is because of my optimism that I question the release date given. It has to be completed first, whatever anyone wants to believe, and irrespective of the given release date.
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#3
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It is common project management wisdom that the last 10% of the project can last 10 times more than what was estimated ... fine tuning, punchlisting, troubleshooting can take an umpredictably awful amount of time, especially when not managed aggressively and in a disciplined manner. And the develoment of this sim looks anything but linear and predictible ...
At any rate, when the glorious Il2 will fade away in the shine of the triumphant almighty SoW, I will miss it a lot ... hundreds of planes, dozens of maps, an unparalleled playability ... trade in all that for a handful of flyable old crates and one single map ... SoW must be really really good... Ins Last edited by Insuber; 01-20-2010 at 10:07 PM. |
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#4
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All this guessing what will take how long and when will it come if at all is a complete waste of time and space!!!
Those which talk aren't knowing and those who know aren't talking.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#5
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Your right Robtek, lets shut the forums down and just wait.
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#6
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We could.... you know.... talk about planes and history. Isn't that why we're here?
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Find my missions and much more at Mission4Today.com |
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#7
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Flyingbullseye |
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#8
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Yes we should shut it down and take our children for a very long car ride...ARE WE THERE YET! repeat
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#9
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Oh no, not that one again..... <sigh>
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#10
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