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IL-2 Sturmovik The famous combat flight simulator.

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Old 01-18-2010, 08:10 AM
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Qpassa Qpassa is offline
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Will be blood when you get hurt?
Also I bet for a new Forcefeedback system, G940 and new hotas owners will apreciate your work
  #2  
Old 01-19-2010, 08:18 PM
distant distant is offline
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Default Will it be S-3D (3D Vision) compatible?

Hi Oleg

I'm interested in knowing whether the game will be compatible with stereoscopic 3D, specifically Nvidia 3D Vision?

Cheers
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Old 01-30-2010, 02:41 AM
distant distant is offline
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I'm still relatively new here so there must be something that I haven't got yet but really, I haven't seen any response from Oleg to any of the questions lately. My question posted a while ago didn't get any love. What's the point of posting questions to Oleg here? It seems like a black hole.

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Originally Posted by distant View Post
Hi Oleg

I'm interested in knowing whether the game will be compatible with stereoscopic 3D, specifically Nvidia 3D Vision?

Cheers
  #4  
Old 01-30-2010, 03:40 AM
nearmiss nearmiss is offline
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Distant

There is a thread that has floated on this forums for months about 3D. You'll find answers there.

Look at the horizontal bar above and click on search.
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Old 01-30-2010, 07:02 PM
distant distant is offline
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I'm familiar with forum/bulletin software in general, even was doing admin for couple of fora way back. Just that this thread "question to Oleg" implies "answers from Oleg" as well and I am just surprised that it isn't that way but still there are people continue to post questions.

Thanks for the tip, I did started a thread recently about sterescopic 3D SOW BOB and got a few responses from other users here but never had a direct yes/no answer from the devs either.

Anyway, I'm no longer interested in what the devs have to say about S-3D at this point since there are simply just too many good games that work well in S-3D presently and I just don't have time to play them all.
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Old 01-30-2010, 08:35 PM
Lucas_From_Hell Lucas_From_Hell is offline
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There are few answers from the developers because few questions are worth answering.

Most of them are either repeated questions already answered or are answered by members that know the answer.

The good ones usually get a reply
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Old 01-30-2010, 09:43 PM
WhiteSnake WhiteSnake is offline
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Quote:
Originally Posted by Lucas_From_Hell View Post
There are few answers from the developers because few questions are worth answering.

Most of them are either repeated questions already answered or are answered by members that know the answer.

The good ones usually get a reply
Distand got a point, numerous people asked questions about the Soundengine etc. but no awnser so far.

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Originally Posted by WhiteSnake View Post
About the Sound Engine,

Will it use OpenGL based sound or DirectX based sound?

If it DirectX based Windows will completly proces it in it Kernel and we wont have SoundHardware Acceleration and Effects.


And will the game come with a 64 bit .exe so it can make better use of the Memory on 64 bit systems?
Think i been asking that for a year or so but no awnser to it, not to anyone as far as i know.

Seems that no one really awnsers the questions in here, i would think atleast 1 person of the Oleg SoW team could read trough this once in a while and awnser some questions...

Last edited by WhiteSnake; 01-30-2010 at 09:46 PM.
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