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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-17-2010, 06:51 PM
Flanker35M Flanker35M is offline
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S!

Still WIP, the game engine is not final yet and colors etc. are still tuned and made if I read the news right. Even the pics wold be from "in game" the game is not finished thus WIP. So be patient
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  #2  
Old 01-17-2010, 06:53 PM
Tree_UK
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I agree 100%. Some forum members are confused has to what 'in game' means.
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Old 01-17-2010, 07:24 PM
Specht Specht is offline
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Those pictures are IN GAME, they are taken inside the engine of the game, they are not blue screen/render pictures.

And they are also WIP pictures because the textures, lightning effects and all those things might be changed for the final product, but being WIP does not mean it's not in game, your conception is completely messed up.

WIP IN GAME SCREENSHOTS.
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Old 01-17-2010, 07:37 PM
Tree_UK
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Oh gawd, In game means all things will appear 'in game', they may add more stuff to it, 'in game' does not mean 'with a place holder background'.
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Old 01-17-2010, 08:58 PM
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philip.ed philip.ed is offline
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Tree, original il-2 pics are in game shots. However, if a patch was released to make the terrain WoP standard that terrain would begin to look rather crap. These are in game shots, as Oleg and Luthier have stated, which is showing an in-game test map. Nothing is final, but the shots are taken in game. You are a very stubborn person from what I have seen, so I doubt you'll believe me here.
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Old 01-17-2010, 08:59 PM
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SlipBall SlipBall is offline
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The game already appears to be ten fold what IL-2 is today. I have been very amazed at what was shown and was told about in the recent month's up-dates. If it was released today, who here would be able to put it aside. Bring it to market by the anniversity and I will be a happy camper...many of those pic's are grabs from in-game, and they look great to me.
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Old 01-17-2010, 10:27 PM
Insuber Insuber is offline
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For newcomers who haven't seen them yet, just a couple of - very old - videos, to appreciate the detail of cockpits:





Bye,
Ins
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Old 01-17-2010, 11:08 PM
Feuerfalke Feuerfalke is offline
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I wish you hadn't shared your thoughts, MP. You are an active member for a long time, with some special insights, relations and experiences. What you wrote basically disregards all of that.

1. The comparison of CoD (MW) and SoW is the best example for that complete misconception. The engine of CoD is old - I mean, really OLD. It's basically just the minimized engine of the old CoD-series stripped from most options to be ported to a console, than porting it back to PC upgrading the graphics.
Honestly, MP, if that is what you want, go for Birds of Prey - you'll love it. (And that's no rant)

2. The "certain stage of readiness"-thing is just the "I know better than Oleg"-kind of rant a lot of people posted here with their 2nd and 3rd accounts. You have no idea what that "certain stage" was and besides that, obviously have forgotten, that it was DeadalusTeam, which finalized the patch, not Oleg's team as the announcement indicated!!!

3. You already have ingame videos available. Check recent posts. Now, that is of course not what you want to see - you want to see the full detailed and working graphics and physics engine, with all whistles and bells. So do we. And so does Oleg. Fact is though, this world does not work care about things we want, but about things that are. And a thing that is being worked on cannot be shown in the finalized version - our timeline forbids that.
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Old 01-18-2010, 02:38 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Tree_UK View Post
Oh gawd, In game means all things will appear 'in game', they may add more stuff to it, 'in game' does not mean 'with a place holder background'.
Engine rendered in the engine and indicated as such (and I believe the list above are all marked by Oleg as being rendered by the engine) are "in-game". Not all features are necessary turned on and final quality will probably be far different.

The difference between what we're seeing and the standard fare of video game makers showing off their work is that Oleg isn't afraid (although maybe he should be) to show off early work in progress where all of the hard work has already been done but not everything is close to final quality. We know that all shots so far have been done in the basic renderer as well ... Oleg says that is what the DX9 version is like but I suspect that is DX9 with features turned off.

Some shots are rendered in-engine but with a placeholder background. Sort of like the object viewer in IL-2. That can also be considered in-game or in-engine...

We could all split hairs on this mind you
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  #10  
Old 01-18-2010, 09:08 AM
Tree_UK
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good reply Icefire , I will take that onboard.
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