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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I think Mysticpuma is right that the really nice visuals can be really useful to immersion. Things that seem like eye candy but really help fit the feeling of WWII air combat are things ... stuff that we've all seen in the gun camera footage... of bits breaking off in different ways. I hope some of this does make its way in.
Obviously there is a point where feature creep sets in and you can spend many more years making stuff perfect. There is a point of diminishing returns but I do hope for some little things that make everything worthwhile. I do have hope... we've seen the seagull model months and months back. Flocks of birds...even simple ones would make things so much more interesting visually. Just an example of little finishing touches that will take this from excellent to superb!
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#3
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S!
Well in that Stuka picture in bottom with window damage and seeing ground below..there are purple buildings and it clearly tells the game engine is not finished yet I would guess Oleg will drop a "SoW Bomb" a bit before release, to make people drool and anticipate it. He is good in this kind of stuff As IceFire said, there is a point how much you want to detail things. How much is useful and meaningful as overdoing it just wastes resources that could be used elsewhere. Balance in everything. And snipping off something not really needed from somewhere can free resources to add something more in fidelity elsewhere... But SoW will be a benchmark on it's own as IL-2 was 2001. And as you see, IL2 still goes strong at age of 10 years |
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#4
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The only things i find disapointing so far are the color of the sky and sea water. In all SOW, in game screenshots I've seen, the water looks like in a bussy port, and the sky looks like over a big poluted city. If you traveled around the world a little, you probabily know that the sky and sea color can be dramatically different from place to place, or from day to day.
Is like they are afraid to make the ocean water BLUE. If you go few miles away from the port , the sea water is just ....Blue. Is not mudy or dirty, with a lot of sand in suspension, like in all the shots I've seen so far. Last edited by Jaws2002; 01-17-2010 at 05:51 PM. |
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#5
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S!
Still WIP, the game engine is not final yet and colors etc. are still tuned and made if I read the news right. Even the pics wold be from "in game" the game is not finished thus WIP. So be patient |
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#6
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I agree 100%. Some forum members are confused has to what 'in game' means.
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#7
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Those pictures are IN GAME, they are taken inside the engine of the game, they are not blue screen/render pictures.
And they are also WIP pictures because the textures, lightning effects and all those things might be changed for the final product, but being WIP does not mean it's not in game, your conception is completely messed up. WIP IN GAME SCREENSHOTS. |
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#8
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Oh gawd, In game means all things will appear 'in game', they may add more stuff to it, 'in game' does not mean 'with a place holder background'.
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#9
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Tree, original il-2 pics are in game shots. However, if a patch was released to make the terrain WoP standard that terrain would begin to look rather crap. These are in game shots, as Oleg and Luthier have stated, which is showing an in-game test map. Nothing is final, but the shots are taken in game. You are a very stubborn person from what I have seen, so I doubt you'll believe me here.
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#10
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The game already appears to be ten fold what IL-2 is today. I have been very amazed at what was shown and was told about in the recent month's up-dates. If it was released today, who here would be able to put it aside. Bring it to market by the anniversity and I will be a happy camper...many of those pic's are grabs from in-game, and they look great to me.
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