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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Dolphin,
At a first glance one can think the same, especially on externals, but then one should realise that the details are 10x those of Il2, the materials look much more realistic (wood, paint, glass, leather, chromium), shadows and lighting are in another league, and (cross fingers) the rendering is not yet the final one. Bye, Insuber Quote:
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#2
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Yeap, I agree Insuber (and rest of those who objected) and maybe I didn't make myself clear.
What I mean is: the plane graphics I have seen so far have not made me say: "WOW!!!" They are definitely more detailed than IL-2's, but in the end, it's only like seeing a better worked IL-2; not something revolutionary, keeping in mind that we're 10 years after (recall that rock band? lol) the initial release of IL-2. What I see so far is closer to the great work done by some of the modders in IL-2. And definitely I expect more in 2010. And that's why I said from the first minute that I want to belive that final product will be much better, cause what I see so far does not live up to my expectations. In any case, I know that Oleg is listening. So far, whenever a serious objection has been heard, he has worked on it almost immediately. I know he likes more than everyone the good words on his work, but above all he likes to hear suggestions and comments that can help him deliver the best. He's such a perfectionist that he'll listen to anyone, if he can get something good out of it, and that's why he's the developer closest to the community than anyone else in this industry. I know that he has a better feeling than all of us of what he can do and what he has done so far, that's why I trust that in the end I will say that "WOW!!!" PS. By the way, one more thing I need to make clear: for me it's the rest of the game that matters most (FM, DM, mission generator/campaigns...) and not the graphics. I'm just commenting to what I've seen so far. |
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#3
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Quote:
Last edited by Tree_UK; 01-17-2010 at 12:24 AM. |
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#4
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by all indications BoB is well on track and will be released in the next few months, if you dont like the previews being posted how about you just piss off and only return in september when it is going to be on the shelves for anybody with half a brain it is obvious oleg is just posting some selected previews of specific items at the moment to keep us informed and start building some expectation in the fan base, but is not showing enough to give a true indication of BoB in all its glory yet so he doesnt give to much away to the competition either (no terrain detail, no final textures and color schemes, only a few selected objects, limited info on dynamic campaign engine...) since we already know 80 or 90% of individual components of the game are finished already (plane and ground models, campaign engine, weather effects, maps...etc) and oleg skips the alpha phase completely by then integrating these nearly finished elements directly into a beta stage product for fine tuning and testing, i would say we are very well on track for having "1000's of people flying BoB by the anniversary of BoB in 2010" as oleg stated himself recently (meaning september 2010 i presume) |
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#5
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on a more joyfull note
redbull air race pilot flies spitfire on the island of white, comparing the performance of both planes http://www.spitfiresociety.com/conte...ersus_MX2.html some nice shots of the spitfire with some very white looking chalk cliffs in the background Last edited by zapatista; 01-17-2010 at 08:45 AM. Reason: minor typo |
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#6
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#7
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and Oleg is holding back on all the great stuff so that the competition wont nick all is work, can I ask what competition we are talking about here? Is it WOP per chance owned by Maddox games?
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#8
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That's rather naive. RoF can be seen as competition and so will any future combat-flight-sim that's released. With the scope Oleg wants to offer with SoW, then even jet sims will be seen as competition.
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