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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-15-2010, 03:08 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Wow, the texture work on that cockpit its amazing. The wood and metal from the plates looks perfect to me.

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Originally Posted by HFC_Dolphin View Post
...By the way, every time I see the planes' pictures from the updates I say to myself: "I hope the final product will be better. I'm sure it will be!"
Though I don't think that graphics are the most serious part of a game, my opinion so far is that graphics are much alike IL-2's graphics.
I don't see any revolution there, and that's why I say this mandra to myself. I want to be sure that final product in high-detail mode will be surprisingly good...
You are referring to the aircrafts particularly, or graphics in general? Because if its about the aircraft, i think they are excellent, and would like to know what you mean with "revolution"on that subject. I think its reasonable that the BoB aircraft (exterior and cockpit) are more an evolution because already the IL-2 cockpits are in the majority very good.
Now if you are refering to graphics in general, i understand your concern because only the basic has been showed to us on that area.

Regards!
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  #2  
Old 01-16-2010, 11:26 AM
Insuber Insuber is offline
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Dolphin,

At a first glance one can think the same, especially on externals, but then one should realise that the details are 10x those of Il2, the materials look much more realistic (wood, paint, glass, leather, chromium), shadows and lighting are in another league, and (cross fingers) the rendering is not yet the final one.

Bye,
Insuber

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Originally Posted by HFC_Dolphin View Post
Thanks for the update!
I like the leather touch on the stick

By the way, every time I see the planes' pictures from the updates I say to myself: "I hope the final product will be better. I'm sure it will be!"
Though I don't think that graphics are the most serious part of a game, my opinion so far is that graphics are much alike IL-2's graphics.
I don't see any revolution there, and that's why I say this mandra to myself. I want to be sure that final product in high-detail mode will be surprisingly good! (Like I said "WOW" with sea and ships).

Once again, thanks for showing another target
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  #3  
Old 01-16-2010, 01:27 PM
HFC_Dolphin HFC_Dolphin is offline
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Yeap, I agree Insuber (and rest of those who objected) and maybe I didn't make myself clear.

What I mean is: the plane graphics I have seen so far have not made me say: "WOW!!!"
They are definitely more detailed than IL-2's, but in the end, it's only like seeing a better worked IL-2; not something revolutionary, keeping in mind that we're 10 years after (recall that rock band? lol) the initial release of IL-2. What I see so far is closer to the great work done by some of the modders in IL-2. And definitely I expect more in 2010.

And that's why I said from the first minute that I want to belive that final product will be much better, cause what I see so far does not live up to my expectations.

In any case, I know that Oleg is listening. So far, whenever a serious objection has been heard, he has worked on it almost immediately. I know he likes more than everyone the good words on his work, but above all he likes to hear suggestions and comments that can help him deliver the best.
He's such a perfectionist that he'll listen to anyone, if he can get something good out of it, and that's why he's the developer closest to the community than anyone else in this industry.
I know that he has a better feeling than all of us of what he can do and what he has done so far, that's why I trust that in the end I will say that "WOW!!!" .


PS. By the way, one more thing I need to make clear: for me it's the rest of the game that matters most (FM, DM, mission generator/campaigns...) and not the graphics. I'm just commenting to what I've seen so far.
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  #4  
Old 01-16-2010, 11:22 PM
Tree_UK
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Quote:
Originally Posted by HFC_Dolphin View Post
Yeap, I agree Insuber (and rest of those who objected) and maybe I didn't make myself clear.

What I mean is: the plane graphics I have seen so far have not made me say: "WOW!!!"
They are definitely more detailed than IL-2's, but in the end, it's only like seeing a better worked IL-2; not something revolutionary, keeping in mind that we're 10 years after (recall that rock band? lol) the initial release of IL-2. What I see so far is closer to the great work done by some of the modders in IL-2. And definitely I expect more in 2010.

And that's why I said from the first minute that I want to belive that final product will be much better, cause what I see so far does not live up to my expectations.

In any case, I know that Oleg is listening. So far, whenever a serious objection has been heard, he has worked on it almost immediately. I know he likes more than everyone the good words on his work, but above all he likes to hear suggestions and comments that can help him deliver the best.
He's such a perfectionist that he'll listen to anyone, if he can get something good out of it, and that's why he's the developer closest to the community than anyone else in this industry.
I know that he has a better feeling than all of us of what he can do and what he has done so far, that's why I trust that in the end I will say that "WOW!!!" .


PS. By the way, one more thing I need to make clear: for me it's the rest of the game that matters most (FM, DM, mission generator/campaigns...) and not the graphics. I'm just commenting to what I've seen so far.
Im with you on this one Dolphin, I would like to see that Oleg has used all the latest technology to get the best results on how the sim finally looks, if you compare the visuals of the origianl Call of duty to Call of duty World at War you can clearly see the advance in technology that has been used. At this moment in time and I know we are still a long long way off completeion but I'm just not seeing it, like you I just see a tarted up Il2. Maybe this time next year I will be more excited.

Last edited by Tree_UK; 01-16-2010 at 11:24 PM.
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  #5  
Old 01-15-2010, 04:52 PM
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Mysticpuma Mysticpuma is offline
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Compared to the other models that have been show-cased, the interior looks comparable, but the exterior model looks very similar to current IL2?

I realise the landscape is different, not an issue, but the exterior model doesn't look as lovely as the previous Spitfire and Stuka shots posted.

Could I suggest that you also turn on anti-aliasing when you make a screen-grab, it would make the models look a lot better than the current 'jaggy' edges we see.

I'll still buy it though, so keep going and hopefully we'll see it this year?

Cheers, MP.
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  #6  
Old 01-15-2010, 05:46 PM
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Viking Viking is offline
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Default Thank you!

Please keep em comming!

LOve to see a He111 next tine especially the meccanism to elevate the pilots seat.

Regards

Viking
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  #7  
Old 01-15-2010, 06:02 PM
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TheGrunch TheGrunch is offline
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I don't see how the exterior model could be more detailed without going really crazy. People should go and look at photos of it; it's not a very complicated aircraft. It's certainly got a lot more detail than any of IL-2's aircraft - see the ribs in the wings, the roundness of the tires, the detail of the prop, the shock absorbers in the undercarriage. It has as much detail as any of the biplanes from RoF. It's just the lighting that's not that great, but then I also don't see the point of criticizing the rendering quality in the model viewer. It's like criticizing an FPS's graphics in the level editor.
I do think the team are stretching this out a bit too much, though. There's only so many DX9 renders that can be exciting to people, and they're only exciting compared to IL-2. Anyone who plays other games than flightsims has been seeing self-shadowing in games since Doom 3 in 2004. That and the polycount is the only thing that's different from IL-2 in most of these pics. I'd love to see more shots of interesting things like that set showing the different lighting in the sky at different times of day, or even just a .gif of a prop in motion, the prop in those Stuka shots looked great. Little details in short videos.
I hope we can see some screenshots from the DX11 renderer soon as well (assuming it's working yet), this 2005-quality DX9 lighting isn't really much to shout about...I can't imagine that most of the people that play this game will run anything lower than a DX10 card for this game, anyway, we're all fanatics.
And please, PLEASE use some antialiasing. There'll be hundreds of people who aren't big on flightsims who've looked at shots of the game now and just gone, "looks crap, won't be getting that" just because of the lack of antialiasing. There are a lot of people who don't know a lot about video settings and 3D rendering and suchlike who just write jaggies off as "bad graphics".
The exterior model itself, the cockpit detail, and all the textures are absolutely excellent, though.

Last edited by TheGrunch; 01-15-2010 at 06:07 PM.
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  #8  
Old 01-15-2010, 07:05 PM
Lucas_From_Hell Lucas_From_Hell is offline
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IIRC, Oleg did a very detailed explanation over and over about AA and graphics in general.

I'm pretty sure that if you check the discussion threads of most updates (try the earlier ones), you'll find them.

I don't remember it in details, but the result of (X+Y) times Storm of War³ plus Graphical Issues times "To Be Solved" equals to no anti-aliasing and low-standard screenshots for now .

That's an outstanding Moth you have there. And that second shot... If you remove the codes, I'll have a new wallpaper Lightning is a masterpiece, looks almost more realistic than real life.

Terrain isn't worth commenting because, as you guys had to say two million times (at least), that isn't anything close to final or anything like that.

The aircraft 3D model, as all Storm of War models we've seen so far, is superb. Smooth curves, attention to every single rivet, very detailed.

Textures are a piece of art, really. Specially the weathering, just loved it. It looks very, very natural - not too clean, not too dirty, just "operational-ish"

And there are the shadows... What can I say about them? Such shadows should be at the Louvre, not in a computer simulator. Looking really outstanding.

The cockpits just continue to blow me away. All the tiny little details modeled almost to perfection. I can already imagine myself going for a cross-country flight, few clouds, a cool breeze, the fields passing by... Nevermind, just dreaming with eyes open here. Last shot just shows the power of self-shadowing.

Comments made, I could resume this long post in one phrase:

"Never in the field of flight simulation, so much detail was put in so many things by so few"

...and then some insane ones talk about Wings of Prey, with its all-mighty brown atmosphere and all the filters orgy around it?! What the hell have you guys been smokin'? WoP will stand for Wings of Prehistoric (and unrealistic!) graphics and flight when Storm of War is out. Totally guaranteed

Thanks for the update, Ilya. Hope you and team enjoyed the vacation. It was well deserved one, after all. Now, back to work - you have some fans to feed!

Last edited by Lucas_From_Hell; 01-16-2010 at 03:02 PM.
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  #9  
Old 01-15-2010, 07:45 PM
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choctaw111 choctaw111 is offline
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Another great update. Thank you Oleg.
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  #10  
Old 01-16-2010, 01:59 PM
Insuber Insuber is offline
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Quote:
Originally Posted by Lucas_From_Hell View Post
"Never in the field of flight simulation, so much detail was put in so many things by so few ...
in such a long time", if I can add ...

Last edited by Insuber; 01-16-2010 at 02:03 PM.
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