Quote:
Originally Posted by DGDobrev
Let's not forget that the 50% damage reduction is absolute - it works regardless of the damage incurred.
|
Yes, by having Archmagi you can be on the offensive from the beginning, for example I always use knights which I teleport at the beginning to do their circle attack(they are super buffed, initiative, 3 moral and 40% increased damage). They do more damage than maxed out fire rain in terms of intellect and spell level.
So most of the times I don't even have to use target, just stone skin or phantom in the second round, and paladins resurrect them in round 3, at round 4 it is all over most of the time. To make the knights even more buffed you could use that demon companion which takes control of them and adds abilities, like always retaliating(+revenge skill).
It would be nice for knights to be faster so that I could use stoneskin in the first round, I guess adrenaline skill would be for that although it is too random, I never used adrenaline before, I suppose you can lower the odds if you have only a couple of stacks.
P.S.
It is very bad that horseman's weapon is not considered as melee, because they then don't receive the bonus to their damage. That's very stupid, if horseman's weapon is not melee I don't know what is.