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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 01-14-2010, 05:12 PM
DGDobrev DGDobrev is offline
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Well, I guess he means going through the game without losing a unit in the end. Otherwise I agree - it is impossible to do a playthrough in which you never ever lose a unit on the battlefield. Suffice it to say that against K'Tahu, Gremlion and Baal you always start at a disadvantage, because the boss always does his mass attack when the battle starts (those usually inflict a minimum of 1500 damage) and you can do nothing to modify his behaviour to skip that.

No wanderers scrolls means you'll be ending the game around lvl 52-55, which isn't that big of a bother.
No lvl 5 creatures is also ok - I don't like them at all - although lvl 5 creatures help to make the easiest start of the game.
No map kiting at all is also no problem if you can get paladins on Scarlet Wind and in Debir after you return the stone.
No pet dragon usage... One can live without a dragon for a while, but... The dragon wins a lot of fights in the beginning and is an extremely important source of cash. It will be very tough without the little fellow

So, the challenge is interesting, and impy most certainly put some thought in making it. I won't be one of the ones who attempt it though... I already squeezed the game as much as I wanted and all I require from it now is hours of fun time, finding new ways (and new lineups) to beat up the poor unsuspecting enemies.
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Old 01-14-2010, 05:42 PM
loreangelicus loreangelicus is offline
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Nice challenge, but I'd rather try for goals that could be seen in the final record.

Anyways, I haven't seen anyone who has done this in one game:

1) impossible difficulty
2) 7 days (or less, if even possible)
3) level 60 character
4) no losses
5) level 60 pet dragon

The first three goals also push you to the highest score possible.
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Old 01-14-2010, 06:35 PM
TemjinGold TemjinGold is offline
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Oh... oh... I got one!

1) Play the game till you're Level 10.
2) Don't touch the game for 3 weeks.

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  #4  
Old 01-14-2010, 09:40 PM
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Zechnophobe Zechnophobe is offline
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Quote:
Originally Posted by TemjinGold View Post
Oh... oh... I got one!

1) Play the game till you're Level 10.
2) Don't touch the game for 3 weeks.

Oh right, like that's even possible. Be reasonable.
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  #5  
Old 01-14-2010, 10:22 PM
impy impy is offline
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Quote:
Originally Posted by DGDobrev View Post
Well, I guess he means going through the game without losing a unit in the end. Otherwise I agree - it is impossible to do a playthrough in which you never ever lose a unit on the battlefield. Suffice it to say that against K'Tahu, Gremlion and Baal you always start at a disadvantage, because the boss always does his mass attack when the battle starts (those usually inflict a minimum of 1500 damage) and you can do nothing to modify his behaviour to skip that.

No wanderers scrolls means you'll be ending the game around lvl 52-55, which isn't that big of a bother.
No lvl 5 creatures is also ok - I don't like them at all - although lvl 5 creatures help to make the easiest start of the game.
No map kiting at all is also no problem if you can get paladins on Scarlet Wind and in Debir after you return the stone.
No pet dragon usage... One can live without a dragon for a while, but... The dragon wins a lot of fights in the beginning and is an extremely important source of cash. It will be very tough without the little fellow

So, the challenge is interesting, and impy most certainly put some thought in making it. I won't be one of the ones who attempt it though... I already squeezed the game as much as I wanted and all I require from it now is hours of fun time, finding new ways (and new lineups) to beat up the poor unsuspecting enemies.
Bummer, I was hoping players like Dobrev will jump on it. I disagree with one statement - dragon wins lots of fights in beginning...with mage? Source of cash? yes, he is very handy, but no loss means you only invest in increasing your army+other line-up. I think it is doable, that's why i called it ultimate challenge.
time limit is out of question for me. This game is like chess to me. finding the proper and best move, time is not the issue.
i guess i'll have to do it myself
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Old 01-14-2010, 10:43 PM
DGDobrev DGDobrev is offline
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Well... I'd love to try, but I've been playing KBAP 6 months more (the launch of the russian version) than most people here... This is why I tend to look at the game as a source of fun and relaxation right now

I'll keep your challenge in mind. It sounds like a very adequate test of one's mettle However, I doubt I'll be able to do it without the dragon. As a mage you're way too low on leadership in the beginning of the game and the dragon makes quite a difference. As a warrior, the dragon is like your spellbook, so playing without it will be really, really hard.
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Old 01-15-2010, 01:22 AM
lauvhk lauvhk is offline
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Why not just add another requirement?

Stick with 5 units. You cannot change your army lineup once you get the last one filled.
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Old 01-15-2010, 01:32 AM
DGDobrev DGDobrev is offline
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It's easy to add requirements, the harder part is keeping them Against the final bosses, changes in the lineup may be necessary to do it without a loss
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  #9  
Old 01-15-2010, 01:28 PM
impy impy is offline
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ok then, enough talking, looks i am going to have to try it myself. I'll go for extra challenge - no pet dragon use. But first off i'll finish my amusing no loss mage game which I called "crazy phantom" using high intelect with griffins, demonologists, royal thorns (with lots of fire res.) + paladins. No needn for fifth unit.

Right, i guess i try my luck with mage. yes, low leadership will be an issue, but i remember starting once with two officer batons in debir. I do not think it is considered cheating so i reload several times to see. we'll take it from there. I never was into trapping, but in this harsh challenge it seems as a way to go.
Keep you posted
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  #10  
Old 01-16-2010, 04:53 PM
impy impy is offline
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Before we start let's clarify the rules of the ultimate challenge again:
1) impossible difficulty
2) hero class: any. Mage has the harshest start due to low leadership, so I chose mage for extra challenge. Choice is yours.
3) no loss. You can lose summoned crits at your will, but original army has to be at full numbers at the end of the battle.
4) no usage of any 5th level units throughout the game in your army
5) no wanderer scrolls to be used throughout the game. All they're good for is 5000 coins when you sell them.
6) no pet dragon usage at all. He stays at zero experience untill the end of the game
7) no map kitting. You can move the creatures at your will to get treasures, rods from behind them, but never pick new continent scroll without proper fight.

Here is my progress.
Currently 42 fights done. restarted Debir few times to get favorable conditions. Found officer batton,trap scroll,bought stone skin, started working on trap and guardian medals immediatelly. Found Bolo & Scarlet island scrolls. Finished temple of hope quest, got paladins, archmagi. Split archmagi in two groups for long time, it incredibly speeds up going for medals. After my 42 fights I have trapper III medal - average of more than 2,5trap per battle and guardian II - 290. Cleared Debir easily. Cleared Scarlet apart from presumably Verona scroll, and Norbu. Got Rusty anchor scroll, it's getting interesting. Currently clearing Bolo, mostly done. It is getting tough. My line-up: archmagi, snakes (got the boots), paladins, inquisitors, royal thorns. Considering employing droid combo or even two groups of droid archers for nearly suicidal trips under magic shield and then quicky retreating for repair with other group. Was hoping for Evil beholders somewhere for crowd control, but no luck. Got I point in concentration, transmute for steady mana inflow. Cannot decide whether to go for higher magic or increase distortion & fire, have mana only 39. Bought ring of mind class 2 for 20000 with tears in my eyes. Got 20000+coins, so so far so good
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