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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 01-08-2010, 07:17 PM
dkwookie dkwookie is offline
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The only one I would go near is the e3. It's the bog stanadard one but only one I feel has any kind of turning power. Those yellow tips are like red flag to a bull with spit pilots though
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  #2  
Old 01-08-2010, 08:09 PM
siteseeker siteseeker is offline
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the odd thing is that other 109's easily outturn and out climb me and shoot me out of the sky... no clue what gives.
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  #3  
Old 01-08-2010, 08:23 PM
F14 TOMCAT 204 F14 TOMCAT 204 is offline
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too bad the P51 only works on arcade (sorta) turns like a flying brick in realistic >_<
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  #4  
Old 01-09-2010, 12:01 AM
FOZ_1983 FOZ_1983 is offline
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Quote:
Originally Posted by F14 TOMCAT 204 View Post
too bad the P51 only works on arcade (sorta) turns like a flying brick in realistic >_<
Mate it turns like a flying freight train on arcade to!! its crap

Though in free flight she's great to fly.
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  #5  
Old 01-09-2010, 12:09 AM
AV 1611 AV 1611 is offline
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Indeed
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  #6  
Old 01-11-2010, 07:57 PM
Panzergranate Panzergranate is offline
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The Bf-109 K-4 is the up armoured and therefore heavier version built for the sole purpose of attacking the "Vier Mots" (B-17 and B-24 bombers). It isn't a dogfighter.

The Bf-109 F-4, G-2 and G-10 are purpose bulit dogfighters, with the G-10 being the best as it is the lightest, fastest and most maneuverable of the bunch. Also a stable gun platform. It would have been nice if they'd given us the 30mm. cannon armed version or the 30mm. and 20mm. armed version.

The G-6 is the all rounder, having the 3 x 30mm. cannons and 2 x 13mm. HMGs.

The G-10 can also out turn the Spitfire.

The only serious choices are the G-6 and the G-10 for simulator mode with the G-10 being even easier to fly without freaking out than the La-5 or La-7.

All the things that the G-6 has problems doing the G-10 does easily and has a faster roll rate.

The P-51 isn't that easy a kill if in the right hands. I've had easy kills of Spitfires, I-16s, I-153s and Hurricanes flown by rookies and novices in all modes, so it is the player that can make an aircraft a deathtrap or not.

Being an easy kill for a Bf-110 C-4 in a Team Battle doesn't really say much for an I-16 player does it??

Last edited by Panzergranate; 01-11-2010 at 08:05 PM.
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  #7  
Old 01-11-2010, 10:02 PM
FOZ_1983 FOZ_1983 is offline
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Quote:
Originally Posted by Panzergranate View Post
The Bf-109 K-4 is the up armoured and therefore heavier version built for the sole purpose of attacking the "Vier Mots" (B-17 and B-24 bombers). It isn't a dogfighter.

The Bf-109 F-4, G-2 and G-10 are purpose bulit dogfighters, with the G-10 being the best as it is the lightest, fastest and most maneuverable of the bunch. Also a stable gun platform. It would have been nice if they'd given us the 30mm. cannon armed version or the 30mm. and 20mm. armed version.

The G-6 is the all rounder, having the 3 x 30mm. cannons and 2 x 13mm. HMGs.

The G-10 can also out turn the Spitfire.

The only serious choices are the G-6 and the G-10 for simulator mode with the G-10 being even easier to fly without freaking out than the La-5 or La-7.

All the things that the G-6 has problems doing the G-10 does easily and has a faster roll rate.

The P-51 isn't that easy a kill if in the right hands. I've had easy kills of Spitfires, I-16s, I-153s and Hurricanes flown by rookies and novices in all modes, so it is the player that can make an aircraft a deathtrap or not.

Being an easy kill for a Bf-110 C-4 in a Team Battle doesn't really say much for an I-16 player does it??
In arcade is doesnt really matter. I was playing with a few guys from here in free flight last night and it was on arcade which i never ever play. I admit that once on the tarmac the planes would negotiate the taxi way etc with ease turning so well on the ground, it was great to be able to do that without a struggle like on realistic/sim.

But in the air?

A JOKE!!!

My Hurricane was pushing 650MPH!! that is absolutely rediculous. With WEP enabled it was just going into warp speed and whizzing past one of the other players who was in a 109G.

I honestly dont know how anyone can come on here and say that planes in arcade perform as well as they would be expected to. It just doesnt happen.

Granted though i hold my hand up and say at least a couple of the planes in arcade must act extremely well and how they should, but only because the whole playing field has been set to their level.

The stats for the aircraft in arcade are not to be listened to because they are to far from the truth, the yare ridiculous as i've said.


NOW BEFORE any of you arcade players flame me i did not once say your game mode was bad and its shit etc and you should try sim etc, im just saying the planes dont peform how they should. So lay off my back with that one please lol. Cheers fella's

And to the arcade guys i was having the free flight with last night - great few games cheers, it was good fun. Hopefully catch some of you online again soon.
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  #8  
Old 01-20-2010, 02:09 AM
condorz38 condorz38 is offline
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I'm sorry but the G-10 just doesn't get it. The G-6 flies better, and hits harder. The G-2 flies, but doesn't hit as hard as the 6, I can smoke planes but not kill them. I have done several unscientific tests in the training missions, using A H#-111 with a rookie pilot (1 only) and flown all the aircraft against him. The fastest shoot down was with a K-4 (21 seconds) that was repeatable time and again. The second best was the g-6 (23 seconds). The G-10 doesn't turn well enough, or hit hard enough to justify using it.
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  #9  
Old 01-09-2010, 12:34 AM
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Robotic Pope Robotic Pope is offline
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Quote:
Originally Posted by F14 TOMCAT 204 View Post
too bad the P51 only works on arcade (sorta) turns like a flying brick in realistic >_<
Foz is right. The P-51D actually flies best in sim thanks to the use of combat flaps. People keep going on though about how bad it turns, sure its should be better, but know where near a La or spitfires turn ability. I think its the overall lack of speed that is the far bigger problem for the mustang. It looses speed faaaar to easily, even after a dive to pick up momentum it will dissapear in no time at all once you level out. Makes BnZ with it much more difficult than it should be.
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  #10  
Old 01-09-2010, 01:05 PM
siteseeker siteseeker is offline
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well i didn't know until last night that it was me... kind of. i had been playing with the sensitivity settings and thought that it affected the movement of the controller... wrong. it seems to only affect the plane... so now i'm back to full settings and can get these planes to turn like they should.. i know, i know... but i'm still a noob =)
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