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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I played the demo.
THIS IS NO SIM IT'S KIDSPLAY (ARCADE) !!!!!!!!!!!!!!!!!!!!!!!!!!! City looks good from above but less good when closer to the ground.
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#2
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Last edited by Necrobaron; 04-26-2011 at 08:29 AM. |
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#3
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S~!
Not really all that hard to understand........ Best Terrain Engine ever made in a flight sim = people giving them money in the hopes that they might actually do something with it. W.o.P did us ALL a favor - It made what were now going to get in S.o.W exponentially better. Be Sure ... A competitive Oleg is a wonderful thing As for W.o.P It comes from a console game. Its console roots are particularly evident in the fms/ and multiplayer aspect (which is currently a joke). Also their community is nothing like ours ..... average age here is 38 with many actually holding a PPL or Glider Rating. There its in the teens. This will be hard to overcome - but they seem to want to do it. They deserve a chance to. I am hopeful that they will mature into our market. If not .... its simple .... they will die. Its up to them now. . . |
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#4
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Am I right in assuming that the primary purpose of this topic is to scare Oleg into producing a visually stunning landscape for "SoW"? Am I also right in assuming that "13th Hsqn Protos" (& possibly others) feel that Oleg needs this "encouragement" to produce a visually stunning world around our beautiful new cockpits? Am I also correct in assuming that when we finally do see screen shots of the "in-game" terrain, that we will have to thank "13th Hsqn Protos" (& zakkandrachoff for the topic) for scaring Oleg into making a better (city) landscape then "WoP"? Well, in that case...I'll just get it out of the way now and thank you all.
Last edited by proton45; 12-30-2009 at 02:52 AM. |
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#5
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#6
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#7
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#8
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I highly doubt that, since IL-2 was originally developed in the late nineties. But yeah, I agree, it looks very good, and terrain-wise it certainly looks much, much better than anything we've seen from SoW so far, despite how much some people like to delude themselves. I don't know why they're worrying yet, though, long time before the game's released still.
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#9
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I tried this games demo. I am not impressed. Its physics are somewhat bad, nothing like il2, the planes are too easy to fly, the sounds are decent sometimes, horrible others, the land textures are good but honestly rise of flight has better ground, with moving grass and everything, and it actually has very good physics. This game is no competition whatsoever to il2 except for the graphics department (of which the explosions are not really any better either).
Last edited by yakaddict; 12-31-2009 at 02:16 AM. |
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#10
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Comparing to SOW in any department... i dont think so... I`ll just compare to IL2.. Things are better or equal... Planes - external model is close to IL2 quality, but some modders pushed IL2 ahead. Pits - some better some worse, better ones might win with help of dynamic lightning which take pits to new level. But once again, mods have pits with fresh textures that are fantastic FM - not quiet there yet... options to be a flight sim are there.... but feeling of flight is odd, it feels like even high end aircraft is struggling to stay in the air.. And headshake is too much IMO. DM - Similar to IL2 visually, too early to tell about impact of damage on the flight behavior AI - i wont say anything.... MP - lack of it SP- didnt check yet... but based on how AI flies... i donno. Visuals - definitely a strong point, ground is fantastic, forest, mountains, etc... Not too impressed with the water tho. Tracers are nice too IMO. Smoke, explosions are up there too. Overall Potential? Definitely yes... How much of potential... that`s up to dev team Now i am going to duck....really low |
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