![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Mr. Oleg Maddox,
Would it be possible to explain to both buyers and prospective buyers of SoW how very important the Battle of Britain was to world freedom? The RAF comprised pilots from all over the world. How this is done is a matter for you and your team. A sense of world history should be a valid motivation for buying and playing SoW. And the Battle of Britain was not the only air fight against the German Luftwaffe in 1940. Prior to the Battle of Britain, the German Luftwaffe had been earlier damaged by the Polish, French, Dutch and other Air Forces. This damage was significant. Best Regards, MB_Avro. |
|
#2
|
|||
|
|||
|
About the Sound Engine,
Will it use OpenGL based sound or DirectX based sound? If it DirectX based Windows will completly proces it in it Kernel and we wont have SoundHardware Acceleration and Effects. And will the game come with a 64 bit .exe so it can make better use of the Memory on 64 bit systems? Last edited by WhiteSnake; 12-30-2009 at 09:31 AM. |
|
#3
|
|||
|
|||
|
Oleg & team: can we see in the next new year update
__________________
Bombing smurfs since a long time ago... |
|
#4
|
||||
|
||||
|
Quote:
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
|
|
#5
|
|||
|
|||
|
Quote:
http://forum.1cpublishing.eu/showthread.php?t=12187
__________________
Bombing smurfs since a long time ago... |
|
#6
|
||||
|
||||
|
Quote:
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
|
|
#7
|
|||
|
|||
|
Well, i guess you're right about readiness flights and all. What i mean to say is mostly that i would like as much options as possible, especially in modelling the systems that make up the complete aircraft. Wether that means a cold or hot start is something that's up to the mission parameters of a hopefully well done campaign generator, but i would think it's a serious omission for a next-gen sim not to model the proper way to handle individual systems.
I mean, FSX does it in some payware add-ons and it's not even a combat sim. Depending on the mission and the situation at mission start you could get a ready to fly aircraft, maybe even jump into it with the engine already running, or one that you had to bring to life completely by yourself by turning a bunch of knobs and switches, but in any case it should be more complicated than what we have in IL2. Monitor your RPM, your manifold pressure and your temps first, then worry about combat maneuvering, because that's how real aircraft of the time used to fly as well. It will add a whole new layer of tactics in how we fly, instead of just abusing the engine and cooling it down before the 5 minute overheat timer kicks in and cooks it like we do in IL2. It's still a masterpiece, but it's also a 10 year old title and the lack of realistic limitations in how much you can push your aircraft is starting to show. If someone doesn't like it, i'm sure there will be options to turn off complex systems management in the realism settings. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|