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#7
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Okay, so here's what ya do, add a tag to the vehicles you don't want people getting out of. Then create a script, with the condition Actor>Ables. Under ables select the tag of the vehicles, and under remove, select the abilities you want gone. To keep your guys in the vehicle, remove "emit_on_attack" and "emit_passengers_on_enemy"/
Cheers! |
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