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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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WoP beta critics go to WoP beta forum and write their positive and negative feedback there. EULA of beta requires that "no dirt about the game was published until it is beta". So, if you see people writing negative comments in public, they are violating EULA or they simply haven't played WoP at all and are basing their opinions on rumors, published screenshots and etc.
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#2
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I think WoP will have a much more favourable kill ratio for the player and considerably faster action (ie. reduced take-offs and navigation).
SoW will have more realistic opponents, more complex ground targets, a campaign environment that is historically accurate and advanced weather modelling (plus a full mission builder and moddability). So, I don't think WoP is a direct threat to SoW (although it may be very enlightening to see how profitable a 'light' simulation is compared to a proper one). |
#3
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Based on my BOP experience, I won't be bothering with WOP.
The online experience in WOP will be rigid and nowhere near as flexible for the user to design scenarios like 1946. Then again, I guess that is what sells these days. Give the player something shiny to look at, but then take away all the depth to the game and treat the player like a small child - instant sales! Buy WOP if you want a shallow experience and want to buy a "sequel" every year. |
#4
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In fact, support simming in general and buy Rise of Flight, Over Flanders Fields, Black Shark, DCS:A-10C, Silent Hunter V, and every other sim you can get your hands on! Anyway, gaming doesn't always have to be serious business, and we aren't small children for liking the strengths of a game like WoP... |
#5
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Yes, you are having your game served to you like small child when you buy games like MW2 and WOP.
It's a business model. The point is to kill off a traditional game community by designing a rigid game structure. If you don't let a game community make user created content or decide how they want to experience the game, then you can sell more of them a sequel in a year's time. This is how console games have been designed and now PC games are becoming ports of console games with the same dish of shallow crap for kids being served. Clearly Oleg has decided to move in the opposite direction of this. SOW will be more "moddable" than IL2. |
#6
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I played MSCFS, MSCFS2, and briefly MSCFS3, and before those Falcon, F16CP and Domark's MiG29 on the ST, then Fighting Falcon F16 and MiG Alley on the PC. I've played IL*2 from Sturmovik, and probably will for years to come. I'm a flight sim fan, not a fanboy of any particular brand.
I wait until it's released, and often longer than that, before making up my mind about any sim. I do expect to like SoW, and would like it released as soon as possible, but would rather it is finished than released early. I may try WoP, if the price is right for me. |
#7
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you do realize this will draw more people into the genre right? hard to say that's killing anything off |
#8
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SoW does not look entirely realistic either. But, this part of the engine is not even close to being finished, and we don't have a serious map made of England yet. I am giving the team the benefit of the doubt that it will be looking good when done. I am not saying that SoW is perfectly realistic, although the quality of the aircraft is a pretty good indication of where it will go.
WoP on the other hand is already a Beta. I think we can expect it to look pretty much as you see it except for bugs. See this video: http://www.jaggyroadfilms.com/showFi...rld%20of%20FTX This looks, in my opinion, very realistic. I expect to see this out of an airplane window. But, it doesn't have as much eye candy, or is visually exciting. This on the other hand looks like a movie where the director went crazy with filters, and the sky is hazier than the air over LA. Yes, it is beautiful, and it has nice detail, and it looks "real". But only if "real" to you is through a filter. The game will be fun, and it will rope a lot of people into the flight sim department. This game took a lot of work to make, I imagine, and in no way do I intend to bash the makers. I may even buy it. But, the argument that these images represent reality, I do not agree with. And again, SoW scenery is not the best, but I see it has potential to look very realistic. Last edited by Romanator21; 12-16-2009 at 09:01 PM. |
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