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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-16-2009, 11:43 AM
ECV56_Lancelot ECV56_Lancelot is offline
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Beatifull shots Protos, really gorgeus, and i wish i had a console to play the game because it looks like a blast. Even if its not a serious simulator in the phisics area i still enjoy those kind of games once in a while, but i still stand on the oversaturated atmosphere that creates gorgeouse graphics but are unrealistic.
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Old 12-16-2009, 08:59 PM
AdMan AdMan is offline
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fanbois
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Old 12-16-2009, 12:20 PM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
I have serious doubts that most of the critics in here have even flown this game, but for those of you that have and want more .....
WoP beta critics go to WoP beta forum and write their positive and negative feedback there. EULA of beta requires that "no dirt about the game was published until it is beta". So, if you see people writing negative comments in public, they are violating EULA or they simply haven't played WoP at all and are basing their opinions on rumors, published screenshots and etc.
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Old 12-16-2009, 03:36 PM
Avimimus Avimimus is offline
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I think WoP will have a much more favourable kill ratio for the player and considerably faster action (ie. reduced take-offs and navigation).

SoW will have more realistic opponents, more complex ground targets, a campaign environment that is historically accurate and advanced weather modelling (plus a full mission builder and moddability).

So, I don't think WoP is a direct threat to SoW (although it may be very enlightening to see how profitable a 'light' simulation is compared to a proper one).
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Old 12-16-2009, 04:38 PM
fuzzychickens fuzzychickens is offline
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Based on my BOP experience, I won't be bothering with WOP.

The online experience in WOP will be rigid and nowhere near as flexible for the user to design scenarios like 1946.

Then again, I guess that is what sells these days. Give the player something shiny to look at, but then take away all the depth to the game and treat the player like a small child - instant sales!

Buy WOP if you want a shallow experience and want to buy a "sequel" every year.
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Old 12-16-2009, 05:33 PM
drafting drafting is offline
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Originally Posted by fuzzychickens View Post
Then again, I guess that is what sells these days. Give the player something shiny to look at, but then take away all the depth to the game and treat the player like a small child - instant sales!

Buy WOP if you want a shallow experience and want to buy a "sequel" every year.
Is sim-buying mutually exclusive? Why can't we buy WoP now for the shiny graphics and upfront action and then buy Storm of War when it comes out (and have fun with both)?

In fact, support simming in general and buy Rise of Flight, Over Flanders Fields, Black Shark, DCS:A-10C, Silent Hunter V, and every other sim you can get your hands on!

Anyway, gaming doesn't always have to be serious business, and we aren't small children for liking the strengths of a game like WoP...
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Old 12-16-2009, 07:37 PM
fuzzychickens fuzzychickens is offline
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Yes, you are having your game served to you like small child when you buy games like MW2 and WOP.

It's a business model. The point is to kill off a traditional game community by designing a rigid game structure. If you don't let a game community make user created content or decide how they want to experience the game, then you can sell more of them a sequel in a year's time. This is how console games have been designed and now PC games are becoming ports of console games with the same dish of shallow crap for kids being served.

Clearly Oleg has decided to move in the opposite direction of this. SOW will be more "moddable" than IL2.
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Old 12-16-2009, 08:35 PM
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Igo kyu Igo kyu is offline
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I played MSCFS, MSCFS2, and briefly MSCFS3, and before those Falcon, F16CP and Domark's MiG29 on the ST, then Fighting Falcon F16 and MiG Alley on the PC. I've played IL*2 from Sturmovik, and probably will for years to come. I'm a flight sim fan, not a fanboy of any particular brand.

I wait until it's released, and often longer than that, before making up my mind about any sim. I do expect to like SoW, and would like it released as soon as possible, but would rather it is finished than released early. I may try WoP, if the price is right for me.
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Old 12-16-2009, 09:02 PM
AdMan AdMan is offline
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Quote:
Originally Posted by fuzzychickens View Post
Yes, you are having your game served to you like small child when you buy games like MW2 and WOP.

It's a business model. The point is to kill off a traditional game community by designing a rigid game structure. If you don't let a game community make user created content or decide how they want to experience the game, then you can sell more of them a sequel in a year's time. This is how console games have been designed and now PC games are becoming ports of console games with the same dish of shallow crap for kids being served.

Clearly Oleg has decided to move in the opposite direction of this. SOW will be more "moddable" than IL2.
or maybe they just want to make a decent flight sim that is accessible to the average gamer?

you do realize this will draw more people into the genre right? hard to say that's killing anything off
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