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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I have serious doubts that most of the critics in here have even flown this game, but for those of you that have and want more .....
'realistic' Fix your settings from the advanced panel as you see fit. My personal preferences are below. I fly for hours just a 100meters or so off the deck with these settings. Closest representation to actual flight ever.... but hey I understand some people don't want to 'fly in a painting' they prefer to fly in a 'cartoon' - to each their own.
Last edited by 13th Hsqn Protos; 12-16-2009 at 09:22 AM. |
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#2
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Ok, let's see some screens of the game now under these settings. And consider the toy-like appearance of the He-162.
You can enjoy the game, but it's not fair to bash SoW before it's even done. Never while looking out of the window of a plane, or in any photograph, have I seen what I see in WoP. I also seriously doubt the nature of WoP is going to match SoW in terms of physics and flight model. In this regard it will not be competition. Last edited by Romanator21; 12-16-2009 at 09:30 AM. |
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#3
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I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically. I mean when you got Chivas saying it has potential .......... well enough said. He is fanboy #1 and he likes it/owns it. We all have our own ways of influencing the 'direction of development' there are times to be supportive - and times to kick some A. Now is the time to kick some you know what and get some results - now while the engine is being rebuilt (get me |
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#4
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Protos, don't stretch it.
In terms of realistic looks, just check the above pictures and tell me how such a fast plane can even exist with 4cm deep and wide rims between the panels. That's simply WAY overdone. It may even look cool, but realistic? Sorry, no way. Same is for the white cliffs of dover being dark gray on a sunny day, just because it is not directly lit. Also check out the shadows, cause there are none on the ground. And nobody bashes SoW? Big-time LOL - go check the title. Quote:
Last edited by Feuerfalke; 12-16-2009 at 10:25 AM. |
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#5
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It can't BE stunning and great UNLESS its realistic. So you have already conceded that point. Who says you can't have both in 2010 |
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#6
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in "ur" game?....I doubt
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#7
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i think we are coming to the age where we can have both...and submit this as some evidence: note: this is also a WIP still and is not WWII...but to me looks fantastic and for those that know DCS...im not sure any argument could be made at all on the realism or simulation side of it... ![]() re sized for post original can be found here along with some others: http://www.simhq.com/_air13/air_425a.html |
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#8
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I agree with whoever it was that said this thread was "painful" to read...its utterly,utterly painful.
On the one hand the "in-game" screen shots do look pretty cool...but frankly I'm kind of tired of the "Saving Private Ryan" color tint that this game has. It seems like an "old hat" cinema effect that I wouldn't even tolerate in a new war movie. Should I now change my opinion just because its a video game, and not a movie? I just wonder one thing...(I know its not this simple, but) I wish that their was a magic button I could push, and I wish that this magic button could remove the "Private Ryan" color effect from the game...and then, after the cinema effect was removed, we could see the "realism quality" of the color/graphics. Oh, BTW happy X-Mass eve you all!!!! |
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#9
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OK lets imagine it would be like this: "ur game" has betetr graphics... SOW has way better (more realistic lets say) FM and DM... U know which one will most folks buy here? dont make me laugh |
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#10
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I'll be supporting future development of WoP when it's released and also buying BoB. Hopefully WoP will be successful enough to result in sequels which improve on areas it's lacking in. |
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