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| Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Moro is useful until you get the splinter from him. Then you can happily swap him with Agvares and enjoy his multitude of useful slots. I admit that +3 attack/+1 undead morale is pretty decent bonus, but that is easily alleviated but slapping a +5 Atk/Int Dead Skull on Agvares' artifact slot
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#2
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the game says there are 7 i only found 4 and finished the game: THE PIRATE THE ELF WIZARD THE DWARF THAT GIVES CRITCAL bonus TO ARCHERS THE PALADIN WHERE ARE THE OTHERS? |
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#3
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You missed moro dark in elon ( i bet you killed him XD), and agvares in shettera (in the cave where von cracow is located) oh and ORC on uzala island
Last edited by Elwin; 12-06-2009 at 01:00 AM. |
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#4
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what does moro 100% dark power do?
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#5
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Nothing. It is 100% at start and it rises if you use undead or demons in your army (including reserves). If you get it to 0% by fighting demons and undead, you will get the Splinter of Dark item (Regalia), which, when equipped, gives +10 attack to all Black Knights and gives them the always retaliate trait.
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#6
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Am I the only one who thinks Moldok (The Orc) is one of the better retainers? His "skills" are pretty useless, but his items slots seem to be the best. Closely followed by Elenhel (The Mage). This is for a warrior by the way. I seem to be lacking Regalia/Artifact slots.
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#7
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NOt realy, hes not bad but i go for jimmy or moro usualy
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