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| King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Well, the idea is not bad, but I doubt that will happen - I'm not talking about armored pervert, arcainic probably had a fit of madness, because that wasn't a decent behaviour. I, for one, like Sci-fi, and would enjoy such game in sci-fi style. However, sci-fi us usually about lazers, blasters, phasers... Unless you put a klingon with a Bat'leth, every unit in the game will be ranged
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#2
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You never heard of Starcraft(zerg, protoss) or Dawn of War 1,2?
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#3
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Yes I did. But you need at least 40 melee units to make look like a balanced game with enough content (in KBAP there are more than 40). You simply game me 2 game examples. Correct me if I'm wrong but the zerg have only zergling and ultralisk as melee and the protoss have only the zealot and dark templar as melee. That's 4. Dawn of war has a bit more.
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#4
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Discounting all races' resource gather units, all of which are melee (but don't tend to be used for combat, for some reason, lol), there is also the archon for the tos, and let's not forget firebats from the terran.
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#5
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Firebats hit a few squares away with their flame thrower, so they are a bit like the demonologists here. Archons have splash damage that also can hit a few squares away. As for the resource gathering units, you're right. Maybe they can be lvl 1 units
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#6
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Sorry, I have very little interest in a sci-fi based game of this type.
A straight up RPG or adventure would be different. But fantasy just seems to fit better for these type of unit/turn based games. |
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#7
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Quote:
I agree. Btw: Hi elkston. Still playing DA? Last edited by JDR13; 11-28-2009 at 06:42 AM. |
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