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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I'm currently playing 1946 with a pad, and while it's almost certainly nothing like what I'll get out of it once I get a decent HOTAS setup it's certainly functional. Rudder on the triggers, left stick-click to centre view, right stick-click toggles gunsight view, throttles on the shoulder buttons as well as mousewheel so I can use right rudder on takeoff while increasing throttle, and armaments on the A/B/X/Y buttons suits me well.
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#2
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I could use a hammer to kill flies, but I'd rather use a fly swatter. It is just that much less frustrating to kill the fly with the proper tool. Plus the hammer leaves holes in the wall - much like a gamepad would if I ever tried to play FPS games with it. Microsoft, Sony and game developers essentially force me to "kill flies with a hammer" by only giving me the option of using the gamepad for FPS and Birds of Prey (considering the poor flight stick support right now). I will be shocked and impressed if the patch allows me to use my TM16000 and assign any function to any button/axis. The game may get some play time if that occurs. |
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#3
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omg are there really people who still think fps is only for mouse and keyboard?
grow up BTW This game (il2 birds of prey) lacks a good 80 percent of the commands of a full flight sim such as 1946. Thus playing the game with a joystick is not really going to give you any sort of edge , especially when the new patch hits (half trigger will give you cockpit view control) If we are talking a fully set up flight sim like 1946 , keyboard and joystick would be needed for full simulation of the airplane (fuel mixtures ect.) But this patch is not adding any of those simulation aspects thus the entire point of adding keyboard support is a pretty big waste of time for anyone involved. like i said earlier , if you can handle controlling a plane with a mixture of key strokes and inputs from a joystick , you should have absolutely no issue with using a controller like everyone else. Its my opinion that the developers wasted a good amount of time with QA testing and legalities of enabling keyboard and pc flight stick support (every flight stick company would have to be contacted) When all they had to do was test a simple change in some code . Now the 360 version is completely murdered , i have been attempting to join games nonstop for the past 3 days and have joined 1 room with 1 other player in it. I dont care what any of you say , i know you love anton and his crew , but there is something disgustingly wrong with having a hugely successful game waiting to get patched for like 3 months because they want to add controllers to 1 version of the game that doesnt even need it. All the while both versions are not functioning properly and people are trading the game in |
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#4
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#5
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And yes, a flight stick gives you an edge if it is properly implemented. A short thumb activated analogue stick is not as precise as a longer stick that you control with your entire hand. Again, if you like using the gamepad, then YOU keep using it. I refuse to play games that force me to use one unless it makes sense for the game type. |
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#6
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If you hate gamepads that much, why did you waste your money on a console?
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#7
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So my money wasn't wasted. Prologue is still good fun and GT5 will land soon. Also, I will play certain games with a gamepad if it makes sense (platform games for example). But even games that work well with gamepads like Street Fighter IV are more fun on a fighter game layout 6 to 8 button gamepad or joystick. To me, it's like racquet sports. I like ping-pong, tennis, and racquet-ball - I wouldn't be enjoying any of those sports if there was only one racquet that was designed to play all 3 - it wouldn't be enjoyable at all. With PC gaming dying and consoles taking over - the closed console platform with licensing requirements really limits choices. Since it seems consoles will take over - I hope they mature a bit more and give gamers more choices like they had on the PC all along. I wouldn't own a console at all if the PC game market was as healthy as it used to be - times change, but I shouldn't have accept something less sophisticated and lacking in depth - that's going backwards. |
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#8
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I'm glad I found someone that shares the same love for GT5. I use the GT Driving Force Pro and I love that wheel.
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#9
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Well, PUT ! People don't understand that if everyone has the same thing then that limits your choices. Its like that in Damn near everything. When something gets to big and dominating, then choice and diversity suffer. Look at the new COD. They are making so much money they don't care about their customers any more. I still can't believe that (IW) COD got rid of servers for pc ! Thats INSANE ! to think that they would screw over their pc fan base like that. Even worse is, they don't care. They make so much money on the console version that they came straight out and said Screw you Pc gamers. Pc gaming has always had the most choice for your money, Its Sad but true we are going Backwards instead of forwards. Desode |
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#10
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Why on earth do you think gamepads have two thumbsticks? they were designed for FPS games, unlike pc and mouse, which are peripherals used to browse the web and write documents, with game just an extra. a gamepad has just enough buttons for a game to use, a keyboard uses only a tiny fration of the keys and leaves the rest of your keyboard to waste precious deskspace... this alle makes me believe that controllers are better for FPS games, even though I am both a console and PC gamer... just because YOU are unable to handle a certain peripheral does not mean the entire peripheral does not make sense.... |
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