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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-24-2009, 02:18 PM
Wutz Wutz is offline
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Knights in full armor don´t fit in most cockpits.
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Old 11-24-2009, 02:23 PM
Ironman69 Ironman69 is offline
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what if you are a Luftwaffe pilot, and a life-like animated Herman Goring comes strolling by your airfield with his entourage to inspect you and your aircraft.
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  #3  
Old 11-24-2009, 04:35 PM
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ElAurens ElAurens is offline
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Guys, enough with the human animation sequences.

It's a flight sim, and none of us have machines now, or in the foreseeable future that could run all of the crazy stuff you are dreaming of here.

And do remember that visuals of real Nazi "personalities" would get the sim banned in most of Europe.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
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Old 11-24-2009, 07:44 PM
ECV56_Lancelot ECV56_Lancelot is offline
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What if you shot down a friendly, when you start next mission you find your self on a empty detention room, where you can see on a windows your squadron taking of, and you have to stay there for all the lenght of the mission, doing absolutely nothing, until your squad return home.
That would be fun as hell!!................. or would be hell!!, i can´t be sure
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  #5  
Old 11-25-2009, 12:04 AM
rollnloop rollnloop is offline
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Fireteam/Bulldozer:

Fireteam (two or more trucks) is placed by mission designer on the airfield

Bulldozer same

If fireteam detects something burning on ground within 3km distance and no ennemy in vicinity (no intervention under straffing/bombing), fireteam moves to burning thing and sprays water on it, extinguishing the fire in a time proportional to fire size (big hangar longer to extinguish than single seater aircraft).

If Bulldozer detects something on the runway with engine broken or pilot dead and not burning, bulldozer pushes it out of the runway then comes back to initial location. bulldozer does not cross the runway if something with working engine and live pilot is on runway.
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  #6  
Old 06-17-2010, 04:19 AM
Cap'n Crunch Cap'n Crunch is offline
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To much to filter through it all, but some simple stuff that might make you go Geez, did that really just happen.

Since its going to take place far more often over the water, how about better ditching effects. Rooster tails up over the hood and wings with occasional flips and cartwheels, canopies being ripped away, cockpits flooding in a mass of churning bubbles, that sort of stuff.

An occasional tire blow out on a hard landing that can throw a little rubber or the whole wheel into your wingy if landing in formation. Might give him a scare with blown out tire or dirt chunks flying toward his face.

It makes visually inspecting each other for combat damages a must if loose panels and fluids leaking can damage or impact others in a formation. Fly formation wrong with a fluid streaming wingy and your undamaged plane gets an oil slick canopy type of thing.

Hot brakes and wheel fires resulting if you ride and over abuse them, an overheated wheel blowing off like a rocket once in a while on the parking ramp.

Hung ordinance, can't get rid of it due to combat damage, or over stressing the racks, occasionally the arming mechanism malfunctions and it's hot, you've got decisions to make.

Foamed runways or fire trucks upon radio request, to douse you with fire suppressant. They can save your butt and plane if you play it cool, follow their instructions, when and where. Perhaps limited it to major bases with major support facilities.

Detailed night lighting at airbases, can set it to various degrees depending on how the war is going, weather, or mission requirements. Lights upon radio request type of thing, if in the mission orders for that sector.

Wet runways lose friction accordingly, and if very fast, planes can hydroplane giving a nasty surprise especially with crosswind effects.

Early oxygen systems were highly susceptible to freezing, beware those warm wet humid rainy days, with rapid climbs to freezing altitudes.

Radios that quit with a bullet hit, no more wingmen interaction once they separate visually.

Sea mine sweeper and sower capable aircraft preforming their missions in the sea lanes and coasts.
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  #7  
Old 06-19-2010, 10:02 PM
Tbag Tbag is offline
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Check out this video about the Westland Lysander:



I hope the aircraft will make it into the sim
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