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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 11-25-2009, 12:52 AM
Granamyr Granamyr is offline
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If they wanted to make poisoning more sensical (but still useful) the effect should be some percent decrease of health for every unit in the stack
That's a great idea! Sort of a poor man's version of Pygmy. You still get get the crazy amount of damage (depending on stack size) and it has a more realistic edge to it.

Consider the one bowman igniting a stack of 100 assassins....even if it reduces the health of the stack by 1 point, that's 100 damage but you won't have people up in arms because a lone bowman just killed one of a group of 100 assassins (and threatens to do the same on the next 2 turns....300 damage from one bowman is broken).
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Old 11-25-2009, 01:22 AM
DGDobrev DGDobrev is offline
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Originally Posted by Zechnophobe View Post
Hmm, this is still not sounding right, because the leaderships need not be that close, as long as the poisoners leadership is higher, that will get that max poison, according to the equation you have listed. Also, if you just cast poison skull on someone, which has the factor being 1, you will do randomly 5% to 100% damage to the stack on the next turn. That's an average of 52.5% damage... and is completely not what actually happens in game.

Where exactly are you deriving these numbers from? Decomposed script file somewhere? I think there is something very wrong here. That random number either has the wrong boundaries noted, current health represents a percentage of total, or something.
From the Russian KBAP guide. I simply translated it, because it sounds about right. I am not certain whether the defense of a unit factors in the post-effect damage calculation.

EDIT! OUCH!!! For shame, I seem to have made a very serious blunder. That will explain a lot. The random number varies from 0.05 to 0.1, not 1. Jesus... I'll fix it right away.

Last edited by DGDobrev; 11-25-2009 at 01:24 AM.
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Old 11-22-2009, 11:52 PM
Elwin Elwin is offline
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Nonsense is that this crazy damage is only for AI ... my burn/poison does just miserable damage ...
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Old 11-23-2009, 12:22 AM
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Ryastar Ryastar is offline
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my burn/poison is doing decent damage, cause i always make sure that I target a troop with high health, and then don't attack that stack too much.
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Old 11-23-2009, 09:12 AM
Elwin Elwin is offline
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OH now i see how it works
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