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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Hi Oleg,
One question arise seeing the cockpit of the Ju87. We will have to use a SHIFT-F1 view to use the gunsight on german planes or we we´ll be able to use the gunsight with track IR and 6 DoF? I assume both, for those with and without track ir, but it doesn´t hurt to ask? Beautiful cockpit! Almost photorealistic! Last edited by ECV56_Lancelot; 11-20-2009 at 09:52 PM. Reason: spelling mistakes |
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#2
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For some reason I've always been drawn to the Stuka, warts and all. I spent a great deal of time flying the Stuka in IL-2 and look forward to getting back in the cockpit in the skies over Britain. I just hope my gunner can shoot straight and keep those pesky RAF flyers off my tail.
Will we see both the B-1 and B-2 in SoW? ________ Body Science Last edited by Necrobaron; 04-26-2011 at 07:26 AM. |
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#3
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Never been able to 'Hear' a screenshot before. These are amazing! I can just hear that stuka siren screeming
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#4
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trees!!
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#5
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Quote:
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#6
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Hi Oleg!
Was wondering if sudden depresurization would be simulated ? if so, how do you plan to do it ? Thank you |
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#7
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Don't know yet will be or not. If you mean the high altitude and pressured cockpits.
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#8
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Hi Oleg,
Glad to see you here. I had a question, which will be the size of the map of BoB ? Will it include Wales and Scotland, to play the Luftwaffe attacks from Norway ? And on German side, Northbound will it include Belgium, Holland and maybe the Norway bases ? And maybe Paris, Bordeaux ... Thanks, Insuber PS: Did I say you that I like your work ? Last edited by Insuber; 11-21-2009 at 11:05 AM. |
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#9
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Hi Oleg,
I have a question about the modelling of the trees. Their graphics are already superb (and WIP I understood) ; my question is, will they stop all bullets / shells fired at them, like in IL2 ? Or will they let some projectiles pass through them ? It's maybe too early to say that, but as we'll have beautiful forests, it would be good to be able to shoot at ground troups hided behind a line of trees, for example. I can't remember any hint about this point. |
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#10
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The Stuka look's very real to life, I notice in #3 .jpg small white caps on the water. Will those white caps remain the same all of the time, or are the wave heights connected somehow, to the weather engine in the game?...hope that you had a good rest
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