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Tactics discussions and solutions All you need to win the battle.

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  #1  
Old 11-20-2009, 10:20 AM
DGDobrev DGDobrev is offline
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Just to note that Paladins may spawn in Debir Mage Tower only after you get the Amulet Of Revelations back to the Temple of Hope in Debir. So far they spawned in any one of my playthroughs, so it may be guaranteed. I'm not sure about that yet though.
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  #2  
Old 11-20-2009, 10:47 AM
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Zhuangzi Zhuangzi is offline
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Thanks for the tips, guys. So far so good - I have cleared out Debir except for that evil dude in the castle. He kept casting Phoenix which was really screwing with my no losses routine. I think it's 18/18 no losses fights now, although I'd be lying if I said I didn't have to reload a few times.

My tactic so far has been to prioritise Dragon experience, so I've taken two levels of Training and thus the dragon is already at level 6, even though Amelie is still level 4 (nearly 5). I took one point of Treasure Searcher as DGD recommended, and the rest of the points have gone into Crushing Blow (400-500 hit points, which is excellent for Debir). The problem for the Warrior early on is that getting spells scribed is really difficult. I finally managed to get Distortion 1 but I really could use Healing (obviously Order 1) or Phantom. The problem is that for the low hp units I am using it is hard to keep them all alive.

My leadership on leaving Debir for the first time is 820 and my team is Swordsmen, Royal Snakes, Priests, Inquisitors and 2 Royal Thorns. I really need Paladins and/or Royal Griffins sooner rather than later, because I can't keep up the no-losses with units with low hp.

Off to Scarlet Wind.
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  #3  
Old 11-20-2009, 11:55 AM
DGDobrev DGDobrev is offline
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Umm, I strongly recommend you get the dragon to 2 chests per battle if possible (costs 6 rage). I don't know how you're doing with the cash, but extra money will be crucial soon. A Paladin costs 1500, and if you find some cyclopses (great for no-loss victories as well) on Bolo island, you'll need the extra cash, as they are 5000 gold each - that is also provided you can get the leadership for them.

I hope you got a few items to boost your leadership in debir. Otherwise the game gets tough very quickly, especially on impossible.

EDIT: A few other things you can try:
- when you get to bolo island, go down into the catacombs, lure the R14-Gromozeka hero away from the chest and dash to take it, then return the amulet. That should spawn paladins in Debir. Oh, and don't forget to use the amulet. +50 leadership is still something.
- the phantom spell, sadly, is a long shot for a warrior. You will need the ancient amulet, or some other mana boosting item to make it effective, as you are low on mana, and a lvl 1 phantom spell won't provide a sufficient amount of paladins early on. And to boost the mana, you will need the money, as the ancient amulet (in the best case scenario) is 50k gold. The next thing that is imperative if you're going to be using phantoms is the Summoning skill. You MUST master it.
- All you need is lvl 1 in Training for the dragon, because the medals will take care of the rest (up to +50%). In my opinion, more than lvl 1 in the training skill is a waste of runes.
- as a warrior, level 3 rage is also a moot. Since you'll push up the Blood thirst skill (meaning you'll retain a certain amount of rage), more than lvl 2 in the rage skill is not needed.
- do now get overconfident with the dragon. Against bosses, you cannot summon him. This means you lose one great asset, and you need to compensate for it with troops and skills.

And of course, good luck

Last edited by DGDobrev; 11-20-2009 at 12:36 PM.
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Old 11-20-2009, 01:00 PM
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Zhuangzi Zhuangzi is offline
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Yeah, I haven't got the second Treasure Chest upgrade yet - it keeps offering me other stuff which is kinda frustrating. I think I will take your advice and rush for the amulet in Bolo - I need those Paladins soon and I doubt I can clear out Bolo and Scarlet Wind without them.

Current team - Inquisitors, Royal Griffins (4 in Scarlet Wind only), Royal Thorns (3 of 4 available on Debir), Archmages (only 4 available - leadership allows 7) and Ancient Vampires (7 or 8 on Scarlet Wind). This is a nice team for no losses and I am up to 31 fights without loss (meaning I got the second Grand Strategy medal - 1500 leadership on level 6). I was able to clear about two thirds of Scarlet Wind but there are still 5 or 6 tough stacks left and I doubt I can take them at the moment.

The key to zero losses at the moment is having units with high hp (at least the highest currently available) and even more importantly units that can summon/spawn units. Thus Royal Thorns and Royal Griffins are a must. Inquisitors provide the rage and the occasional resurrection, Archmages provide Magic Shield and Ancient Vampires are just awesome in every way.

So it's off to Bolo next. Well, in the morning.
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  #5  
Old 11-20-2009, 01:19 PM
DGDobrev DGDobrev is offline
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Well, you're doing great In any case, you can be sure that the armies that will give you hard time to do without losses are the ones in the castles, the dragon-only armies (like the ones in Ulthrax - the dragon lands from KBTL are back again), and the Ktahu/Zilgadis bosses. Everything else can be done without a loss without much hastle
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Old 11-21-2009, 10:28 AM
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Zhuangzi Zhuangzi is offline
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Well, I must have played for 8 hours today (at least) and it has been slow going ensuring zero casualties. I am up to 58 battles without loss now, which means I got the Grand Strategy 3 medal. I finally cleared out the last guardian on Scarlet Wind, which gave me the Verona map I needed so badly. Bolo is cleared out except for about 4-5 stacks, and Rusty Anchor is less than 50% clear. But with 3800 leadership all remaining stacks are Lethal, with maybe a couple of Very Hard.

I haven't changed my team for a long time now. It works very well with the exception that I haven't found enough Royal Thorns or Paladins. I know that there will be plenty of these in Verona though.

So I've been fighting with:

63/63 Royal Snakes (the main attack unit)
35/35 Inquisitors (for rage and resurrection)
12/12 Royal Griffins (for Heavenly Guards and mopping up weak enemies)
4/10 Royal Thorns (for Thorns)
6/17 Paladins (for defense and resurrection)

The problem I have had is that with only 6 Paladins, I am doing a measly 144 hp of resurrection. Consequently there's no room for error at all. If I can fill up my Royal Thorn and Paladin stacks in Verona, I can probably mop up the small islands. First I will pick up everything I can find in Verona.

Oh, and despite zero losses, I've only got about 60,000 gold. DGD is quite right in saying that you need to use Treasure Searcher twice a turn if you possibly can. Now that the Trading skill is gone in KB:AP, gold is much scarcer on Impossible. That's a good thing - it's making it a really tough but possible challenge for me.

Question: There are 2 Red Dragons for sale on Rusty Anchor. Should I use them when I get my leadership up to 4000 or stick with the current team?

I honestly haven't had so much fun playing a game since Master of Orion 1 in 1996.

Last edited by Zhuangzi; 11-21-2009 at 10:32 AM.
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  #7  
Old 11-21-2009, 12:12 PM
Elwin Elwin is offline
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Well i ony launched a game for a while on my game i have started with sneaking and i went up to rusty anchor. When i come back to debir i see there is one stack of cyclops in undergruond cave ..
i am not going for no loses run but hell i wonder how masters of this game would deal with it ... i have just 6 inquis .. there is no way i cant lose any unit agianst cyclops since i have only 1 res its not enough to kill 650hp cyclops with his resistances on one turn ...

My armie is inqi catapult griffin droid guard evil beholder ..thats what i found to get without fights on rusty anchor .. thinking about royal sankes and those 4 royal torns from debir..

Oh and i refused traing fightsm did i lose much ?

Last edited by Elwin; 11-21-2009 at 12:34 PM.
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