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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 11-19-2009, 04:39 PM
olife olife is offline
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Quote:
Originally Posted by IamKFAM View Post
Bi-planes are for girls.

Bi-planes armed with rockets that fly like they aren't?

Even girls have more pride than that.
if u speak to say it :please stop to play online!!!...and play with a playmobils ,u must learn to respect people....
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  #2  
Old 11-19-2009, 04:41 PM
IamKFAM IamKFAM is offline
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I think you may be compensating.
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  #3  
Old 11-19-2009, 05:02 PM
dkwookie dkwookie is offline
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I remember when I used the 153 I was getting 20 odd kills easy. One match I got 31, after which I decided to never use it again.
The problem with it is it requires so little skill to keep on an oponent. I also found the cannon fire strange. After a couple of kills the cannons appear to bug and get a sweet spot kill nearly every turn. It seemed so much like a bug that I fealt bad shooting people down with it.
As for dealing with it, yeah it's pretty straightforward but it knocks the fun out of a match
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  #4  
Old 11-19-2009, 05:33 PM
Shadowcorp Shadowcorp is offline
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wookie has it down to a tee with his post, the 153 is just too easy: which is why people call it a noob plane, nobodys calling their pilots noobs. It just makes me sad to see quality pilots waste their time and play in a completley inflexible manor.
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  #5  
Old 11-19-2009, 05:56 PM
Soviet Ace Soviet Ace is offline
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*Cheering and cries of joy begin, as Soviet Ace steps into the thread to give his two cents*

I can see what your all saying, that the I-153 has an advantage over turning with other planes, but what you have to understand. Is that ANY mono-plane, that would try and turn with a bi-plane would fail miserably in a turning fight. The reason why, is because the bi-plane is slower and since it's slower can turn faster. If they had put a Italian Fiat CR42, into the game or even a British Gloster Gladiator; then the I-153 would have less of an advantage since both of those planes are bi-planes, and can equally turn with an I-153 depending on the situation and place.

Now for the game, the I-153 is not cheating or cheap in anyway. I agree, that a lot of noobs fly it; which should be actually the complete opposite. Most noobs should be getting shot down and ruined because the I-153 and I-16 were both unstable at times, and many new pilots flying them died. It was the veterans and pro's who flew; which accomplished the scores that many of them had.

Anyway, we all know that the Russian planes (all of them) seem to have an advantage, over all the other planes in the game. So there's really no point in complaining about whether the I-153 is cheating or cheap because it's just how they modeled it.

It really doesn't matter, if the I-153 Chaika or the other two bi-planes I mentioned before have an advantage over the other planes; which in real life they would have because any bi-plane can out turn a mono-plane. The point is, if your flying an I-153 or someone else is flying it. Just BnZ the damn thing. It may not be as fun, but it is YOUR (and their) fault for trying to turn and get into it's turning radius. Don't blame the plane, just because you've been smart or dumb enough to take advantage of 1-2 tactics, the I-153 has over all the others. (The second advantage, would be rolling )
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  #6  
Old 11-19-2009, 06:11 PM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by Soviet Ace View Post
*Cheering and cries of joy begin, as Soviet Ace steps into the thread to give his two cents*
Errr...yes. OK.

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Originally Posted by Soviet Ace View Post
...but what you have to understand. Is that ANY mono-plane, that would try and turn with a bi-plane would fail miserably in a turning fight. The reason why, is because the bi-plane is slower and since it's slower can turn faster.
It turns faster because it has 2 sets of wings (hence the name bi[nary]-plane) which gives it (almost) double lift. So when it puts it's wingtip to Earth all that lift converts to turning ability.

Quote:
Originally Posted by Soviet Ace View Post
It really doesn't matter, if the I-153 Chaika or the other two bi-planes I mentioned before have an advantage over the other planes; which in real life they would have because any bi-plane can out turn a mono-plane. The point is, if your flying an I-153 or someone else is flying it. Just BnZ the damn thing. It may not be as fun, but it is YOUR (and their) fault for trying to turn and get into it's turning radius. Don't blame the plane, just because you've been smart or dumb enough to take advantage of 1-2 tactics, the I-153 has over all the others. (The second advantage, would be rolling )
You're missing the point - we all know how to defeat it. But it's boring. And it's rare that the majority of players will adopt an anti-153 style and will instead ignore it and go about their turning fights. Which means the 153 just picks people off. Hence, cheap.
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  #7  
Old 11-19-2009, 06:20 PM
Soviet Ace Soviet Ace is offline
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Originally Posted by InfiniteStates View Post
Errr...yes. OK.


It turns faster because it has 2 sets of wings (hence the name bi[nary]-plane) which gives it (almost) double lift. So when it puts it's wingtip to Earth all that lift converts to turning ability.


You're missing the point - we all know how to defeat it. But it's boring. And it's rare that the majority of players will adopt an anti-153 style and will instead ignore it and go about their turning fights. Which means the 153 just picks people off. Hence, cheap.
Yes, I know having two sets of wings, also gives it a better advantage as well, but speed is not everything. So actually, if you tried turning an I-153 Chaika with an old WW1 Fokker DVII or maybe even a Sopwith of some kind, the Fokker or Sopwith would outturn the Chaika because it's speed and radius of turn.

And I think your problem isn't exactly with the I-153, but how to deal with it. I know BnZ isn't fun, and that's why I stick with either the Yak's, La's, Polikarpov's, and other low altitude planes. Because TnB is what I like best.

And like I already said, it's not your fault or their's if your or them are flying the I-153, and get so many kills because your enemy isn't smart enough to realize that the I-153 has a HUGE advantage in turning. And once again, if your dumb enough to try and turn with a I-153 (Sim or Realistic) then you deserve to be shot down because you tried turning with it, and knew the outcome would be fatal for you.

If you really don't like dealing with the I-153, then just do some BnZ passes; or just completely IGNORE it entirely. The player flying it, will probably just give up trying to chase after once he realizes he cant. It's not hard to understand, that if your not flying the I-153 Chaika, you have every advantage except roll and turning. If Erick Hartmann can get 352 kills, using BnZ; then I'm sure it wasn't that boring. And if it is boring for you, then just go after the other planes. Common sense is something important when flying.

Remember, "Beware of the Hun in the Sun."
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  #8  
Old 11-19-2009, 06:52 PM
dkwookie dkwookie is offline
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Quote:
Originally Posted by InfiniteStates View Post

You're missing the point - we all know how to defeat it. But it's boring. And it's rare that the majority of players will adopt an anti-153 style and will instead ignore it and go about their turning fights. Which means the 153 just picks people off. Hence, cheap.
Bingo, that's exactly it. You get one on your tail in team battle, shoot up to altitude and get set to dive on it, all the while you see "john doe killed joe bloggs" at the bottom of the screen as the 153 player picks off your team. You get back into the fight, get a few shots at him before he realizes you are behind him again. He gets on your tail....repeat ad nauseum
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  #9  
Old 11-22-2009, 03:32 PM
Ghillied raptor Ghillied raptor is offline
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Quote:
Originally Posted by InfiniteStates View Post
Errr...yes. OK.


It turns faster because it has 2 sets of wings (hence the name bi[nary]-plane) which gives it (almost) double lift. So when it puts it's wingtip to Earth all that lift converts to turning ability.


You're missing the point - we all know how to defeat it. But it's boring. And it's rare that the majority of players will adopt an anti-153 style and will instead ignore it and go about their turning fights. Which means the 153 just picks people off. Hence, cheap.
BNZ tactics aren't all that bad, it doesn't take very long to disengage and gain some altitude before re-engaging.I'm not so sure about you guys but I get a kick from doing this- I can spend 20-ish minutes stalking a single enemy and not get bored.I find entering a turning battle is very boring and often deadly(for me),I usually leave the fight with more holes than swiss cheese.
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  #10  
Old 11-19-2009, 05:56 PM
Ancient Seraph Ancient Seraph is offline
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I think we should make it clear what difficulty everyone is playing: if a 153 is top-scorer in a match on Realistic or Sim (except maybe in DM) you're most likely to blame yourself, not the 153 pilot. It's tough to get kills with it if everyone just flies away, which usually happens soon enough.
Again, I heard it's ridiculous in Arcade, but I have no first-hand experience.
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