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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-13-2009, 12:43 PM
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MicroWave MicroWave is offline
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Don't worry Bearcat, personal issues will not alter our commitment to fix proven bugs.
Things that can affect bug fixing are:
1. deadlines
2. orders from Moscow
3. interference with other parts of the code and complexity of the fix (see 1.)
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A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
  #2  
Old 11-14-2009, 08:36 AM
Romanator21 Romanator21 is offline
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I did some testing recently and I found a bug in the J-8: Even though it has a wooden prop, it is possible in game to feather it.

I heard it mentioned that Ki-61 should have fire extinguishers in the fuel tanks.

As far as requests, I have some ideas, but I understand that not everything is possible, so I am not demanding, just asking:

Some AI aircraft like B-25 variants all have similar cockpit and FM. Maybe the stock cockpit could be implemented. This applies to aircraft like other Mosquito variants, Bf-110, He-111Z (for glider towing missions?) P-36, Betty, Gladiator, and others. Also, I have heard that our current I-16 type 24 is actually a 28, and that the 24 had 4 shkas like the 18. Is it a possibility to include one last Polikarpov variant?

Some aircraft could be modified slightly externally, and with Fm. For instance, You are already working in a Bf-110 G-4 which is similar to the G-2. It would be nice to have earlier P-38 variants. There is also a P-38 which has a glass nose and Norden bombsight for high alt. bombing and path finding for B-17s.

It would be nice if cockpits and FM could be made for already included AI aircraft. Ar-169 floatplane comes to mind, as well as the IL-4, SB-2, Su-2, and others. Are you bound by the same restrictions as Oleg was regarding Grumman and their lawsuit about inclusion of their aircraft?

I noticed that the new I-16s can change the gun type in the loadout screen. Is it possible to consolidate the MiGs like this? Right now we have MiGx2 UBs, x2 Shvak, and with normal loadout of 1 ubs and 2 shkas (unless FM is affected of course). Would it also be possible to add loadouts to existing planes: Finnish Fiat G-50 had browning .50 cals rather than Bredas. The Finnish also added Brownings to many other planes that they bought, captured, borrowed.

For winter maps there is a change of skin on some planes from a summer camo to winter camo. Is it possible to do something similar for 109 and other aircraft which had tropical filters?

Some aircraft have fire extinguishers or are able to drop auxiliary gas tanks. The Pzl.11 historically could jettison its main gas tank in an emergency. Would it be possible to model this using fire extinguisher/drop tanks function?

My last request for now, until I think of more () Is it feasible to update existing 3d model, FM or DM of some of the original aircraft in the sim? The MiG is a new plane with the improved skins, but the interior is somewhat basic, as well as the Pzl.11 and some others. Most important is the FM and DM however. The G-50 seems unusually sturdy compared to its contemporaries, while the R-10 has wings that pop off with just a little light MG fire.
  #3  
Old 11-14-2009, 11:23 AM
_1SMV_Gitano _1SMV_Gitano is offline
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Hi Romanator,

many of the things you mentioned appear easy to implement but they are not. First, to build new cockpits you need references (and good ones), plus time and manwork to model them.

The policy of adapting franken cockpits from other planes seems a bit ugly to me, even if they appear similar. For example, there are definitely some differences between cockpits of Bf-110Cs and Bf-110Gs, or between B-25Cs and B-25Js. So we at DT prefer to stay away from implementing such "stop-gap" pits, due also to our limited resources in terms of time etc. However, if there are 3D modellers wich want to take in charge such tasks, they can contact us at DT mail.

Some fixes like adding loadouts options may be easier to implement, provided the references are not like: "I read it on the Wiki".

cheers
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Last edited by _1SMV_Gitano; 11-14-2009 at 11:27 AM.
  #4  
Old 11-14-2009, 11:40 AM
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Xilon_x Xilon_x is offline
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hi DAIDALUS team my request is this......THE ITALIAN BUNKER.
in much city of Itali Sirracusa - Gela - Cagliari -Bari -Napoli - Roma ecc. ec. in the border of city or in the campain exist one standard and type of bunker this is Photo. in mission builder il-2 this bunker not exist please Daidalusi is possible create this bunker in il-2? tank you. bye.
  #5  
Old 11-14-2009, 10:17 PM
Romanator21 Romanator21 is offline
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"Hi Romanator,

many of the things you mentioned appear easy to implement but they are not. First, to build new cockpits you need references (and good ones), plus time and manwork to model them."

Fair enough. I understand a lot of work goes into this stuff that you guys do. I was just throwing some ideas out.

As for similar cockpits: I am not a fan of the frankenplane style either. I was wondering if the existing cockpits could be used as a general foundation or background for other changes. As far as I can tell, the P-39 cockpits are nearly identical with some minor differences, for instance.

I am just a layperson though, so I have no idea what really goes on in terms of code and 3d design. I imagine it is not easy though. Again, I don't want to make demands to you guys.
  #6  
Old 11-15-2009, 12:04 AM
nearmiss nearmiss is offline
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Nothing like a "LifeSized Bunker" to get our attention.
  #7  
Old 11-15-2009, 12:41 AM
Insuber Insuber is offline
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Now that's really a nonsense OT ....
  #8  
Old 11-15-2009, 09:27 AM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by Insuber View Post
Now that's really a nonsense OT ....
Well, it IS the same guy who spends his time posting "Honour to Dux Mussolini" over and over in chat on HL. If he MUST pick a fascist dictator to revere, couldn't he at least pick one who wasn't both extremely vain and moronically incompetent?
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