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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-01-2010, 12:32 PM
jameson jameson is offline
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Asheshouse, your idea would lead to even lazier flying habits than we have now, would you change seats through an entire squad as you were repeatedly shot down?

Lancelot, the only music I hope to hear is that of the Merlin or the DB601, besides you'll be too busy in Bob to be listening to Vera Lynn, lol!
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Old 06-01-2010, 03:36 PM
zauii zauii is offline
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Quote:
Originally Posted by jameson View Post
Asheshouse, your idea would lead to even lazier flying habits than we have now, would you change seats through an entire squad as you were repeatedly shot down?

Lancelot, the only music I hope to hear is that of the Merlin or the DB601, besides you'll be too busy in Bob to be listening to Vera Lynn, lol!
If you want music just run a 3rd party program in windows while playing, i don't see any reason why music should be on in any way, since it would just be a distraction.

But from time to time, people might just like to put on authentic music or heavy metal/rock or something totally badass and kick some ass , but
this is all done client-sided with our own tools/programs, nothing that should be apart of the product in anyway (my opinion).
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Old 11-12-2009, 12:22 PM
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SlipBall SlipBall is offline
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It seem's many would like some form of human interaction. Why not give the user the ability to insert his own file, perhaps a small clip to play from an old movie, or perhaps an old newsreel clip. The clip would be user determined, and user supplied. For example upon spawn an old 2 minute seen from a movie would play that you have selected. This file could be replaced at will while editing a mission, or creating a new. Seems an easy way to add that "human touch"
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Old 11-12-2009, 12:51 PM
=FPS=Salsero =FPS=Salsero is offline
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Simplest thing to do - is flying into a flock of birds.

In polar areas - sometimes to get the polar lights on. I have seen them once even in Vilnius, and that's just 55' north.

Rescue missions - on the appropriate planes.

Photorecon missions. With automatically generated follow-up bomber/attacker missions. And photos supplied by user.
Plus, something may change in between (ships moved in or out of the port, grunts reinforced, tanks moved into the forest).

Last edited by =FPS=Salsero; 11-12-2009 at 01:44 PM.
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Old 11-12-2009, 01:01 PM
mkubani mkubani is offline
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Ilya, what about some random unexpected mechanical failures as a difficulty option to spice up the missions. You have probably already thought about it.
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Old 11-12-2009, 01:18 PM
jg27_mc jg27_mc is offline
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I would like to have a foofighter experience (this should be extremely rare though)… There are several reports of sightings during WWII.

Random failures mechanical, electrical, etc as mentioned.
e.g. During or just after takeoff - possibility to change plane, takeoff and return to formation ASAP. Or some malfunction during final approach or landing.

Another cool option is to unexpected have the airport/airstrip closed by some type catastrophic event or accident, or even be forced to divert due to bad weather (poor visibility, etc.).

e.g. A cargo plane has a terrible accident during landing and puts lots of debris and flames all over the place making the runway unavailable forcing you and the rest f the squad/flights to divert or to take the taxiway instead.

Secondary assignments after you’re airborne, before or after the main mission objectives. Radar should play a role on this one.
~S~
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