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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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I have a few blueprints in stock. And lots of spare time on my hands
Are you Foo'bar going to leave the shipbuilding at the Ferry you allready made? I read somewhere that someone was looking for drawings of riverbarges |
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#3
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Hi Oleg! Beautiful work! As usual, it seems you've paid attention to getting the light 'right'. I particularly like the ship/7 shot, with the ship partially blocking the sun's reflection- excellent!
Two questions: 1) Will you have large ocean swells and larger waves (possibly breaking?) and interaction between wind and wave? 2) Looking at the Spitfire cockpit you posted two updates back (it's my desktop) I noticed that the instrument needles weren't throwing a shadow on the instrument faces. Also, that the instruments looked flat- no depth behind the glass instrument face- do you plan on having the reflective effect off of instrument faces and modelling depth of instrument (shadows on instrument faces, etc)? Thank you for the look at your work! |
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#4
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I really like the lighting and the shadows cast. Even the ship's reflection on the water is looking excellent.
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#5
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Maybe in time we will be able to add new effects. However all we have now is way more that we had in Il-2 for the fligth sim. 2. My guys said following thing: All needles may drop a shadow. If the distance beween the scale and neddle is more than 3 mm (in real scale ). However its a question to make it finally due to overloading of too many other things in a cockpit. We will see. In pronciple any detail may drop the shadow in our engine. Simply sometime we need to go for compromise that to get better FPS. |
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#6
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Thank you very much Oleg, impressive water detail. S!
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#7
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Oleg, do you plan to animate the pilots' head movements to follow the view the player uses in the cockpit, TrackIR or otherwise? I thought that was a very nice detail in the Rise of Flight videos I saw. A bit pointless, perhaps, but the guy is our little virtual avatar.
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#8
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I can't tell you now what we plan to have... because we have some limited time. But you will see something more than in Il-2 |
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#9
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I know you will not entertain speculation on when you will release the game, but just hearing you mention a time limit is fantastic. Great water effect way better than Silenthunter 4. Awesome! |
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#10
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Would that be also possible in SoW? |
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