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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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![]() I hope no one gets off on this.. just for fun. Thanks to Oleg for all the new pictures, discussing them and answering our questions. Last edited by nearmiss; 10-30-2009 at 12:13 AM. |
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#2
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LOL @ nearmiss!
And by the way, it's Friday again...
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#3
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[QUOTE=nearmiss;115867]
![]() I hope no one gets off on this.. QUOTE] Ummm! There are less of those kind of sick puppies in this community than you would think? (or so I would hope!) Ummm! Then again I could be wrong????? Last edited by Skoshi Tiger; 10-30-2009 at 12:36 AM. |
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#4
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The image of the soldiers with the same face gave me an idea, i hope you like it.
More ahead in development, when you have to add faces to the pilots and/or soldiers, make a contest with front pictures of the people of the community. The 10, 20 or more (accordin to how many do you need) ugliest faces, will be chosen to be used his faces on the sim Just in case, don't say the ugliest will be chosen, and we'll see the later on the sim the "lucky" winners! |
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#5
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hehe
good PS'n with Shrek n Oleg. The 109 doesn't look as detailed as the recent last friday's Spit pics, but its probably an older pic. About the you guys need to lighten up, thing . . . If you need to explain the punchline, or you're retelling a variation that the crowds already heard 30 iterations . . . the jokes dead. All in all, its good we're getting updates. If it's true with the 109, can't wait to see something 109 ish. That would be cool if they put out BOB but it came with a bonus Spanish Civil War pack with 1 map and 109 Dora and previous 109's, grumman delfins, lockheed 8's, northrop gammas, I-16's and others. |
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#6
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Simply we put more realism than others that are doing overdone of many things... I would say some time too much overdone! I see now in many games is overdone one or other feature or all at once. Many gamers are not able to compare with real life and begin to compline like this: Why they have so cool and you - not... Even when we have everything and even more than others... Same writing many journalists, that can't compare pictures with real life and comparing then only with other games where it is overdone or... comparing only using or not using one or other developer same modern type of technologies... but some technologies of effects coming on the market are totally wrong... and in time these people will undesrtand it when the new monitors with redoubled dynamic range will be present on the market....etc... the theme of the separate big article. Ok. This last post here, inspired by Shrek That would be enouthg to speak in other development topic. Last edited by Oleg Maddox; 10-30-2009 at 08:19 AM. |
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#7
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#8
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Looking at the external views of the Spit, it looks as though the modelling of the cockpit is the same as in internal view (rather than a simplified model as is the case in Il2). If that it the case, it may be possible for the POV to remain that same when a player enters or exits the plane. Currently, in IL2, when a pilot bails out the view defaults to an external view and the player is treated to the spectacle of watching as they bail out in an 'out-of-body' experience. It may be possible in SOW to maintain the POV as the player exits the plane, adding to the immersion.
I have been practicing bailing out of damaged aircraft in Il2 for 7 years now- i even landed once |
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#9
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#10
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So some switch of views simply must be there. However even it is different - the switch is possible to make smooth, say from the first person view (becasue when you are in cocpit - in outside of aircraft it is shown the same as in cockpit - done for the possibility to open canopy and look from sides). How it will be in final - I can't say now. The pilots models now are in progress and only when we will begin to program them we may see all possibilities how to make it well with minimal compromisses. Old Il-2 pilots for this puropse and program are not siutable in any way. So it will be known only more later. PS. If to make the same cockpits from inside and outside view all the time - then we will overload the sim so much, and then we will need to forget about playable FPS. We alreay put so much, that probably even not nesesary, looking for other game where all doing many sthings more simplified and all are glad... |
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