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IL-2 Sturmovik The famous combat flight simulator.

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Old 10-29-2009, 09:17 AM
imaca imaca is offline
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Join Date: Jul 2009
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Default "Eyefinity" support?

Quote:
Originally Posted by zapatista View Post
hi oleg,

but will you support multiple monitors without triplehead2go from matrox ?

with the newer gfx cards we can use 3 or more monitors at the same time, without using a matrox 3H2go. for ex using one big widescreen in the middle, and a smaller 19' or 17' on either side to improve peripheral view (this is an economical way for many of us to add more lcd monitors since many of us now have upgraded to bigger widescreens and still have some older smaller lcd's around, or can buy them on the cheap)

but BoB would need to be able to support that, for ex central 27' monitor = 60 FoV, with a 19' in landscape mode on either side adding 30 FoV for each of those , producing a total of 120 FoV over the 3 monitors side by side.

this is already possible in some current games released in the last 2 years, i hope you allow us this function in BoB as well.
Quote:
Originally Posted by Oleg Maddox View Post
maybe. I put such things in secondary importance, becasue of not so wide distribution.
Just like to add my thanks, for time you have given to this forum Oleg.
Also please be aware of ATI "Eyefinity" multi-monitor tech. Perhaps same as Nvidia? because:
"DisplayPort is actually the enabler behind all of this. Unlike DVI, DisplayPort doesn’t require a dedicated clocking source for each output. So, all of the chips in ATI’s Evergreen...have the capability built-in to drive as many as six DisplayPorts....
Also support may be easy ? because according to ATI website:
"# ATI Eyefinity technology works with games that support non-standard aspect ratios which is required for panning across three displays"
so it soulds like support for large multi-monitor resolution is all you need.
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