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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-28-2009, 04:57 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Really my thoughts about campaign now changed. I don't think anymore that single play campaign is so importnat thing in a modern fligth sim (or speaking common - in any game). It doesn't means we stop it. It measn that we will try to put more gameplay features into online modes... and all of them will be based on the special BATTLE ENGINE that we are almost finished in development (with the possibility to increase features in future) its a complex system that allow to get the modes of gameplay from the only one universal gameplay engine in which are present elements of many known types of online and single gameplay of very different games. Just for example we may use it for deathmatch like in shooter, of for constant cooperative play... Constant cooperative gameplay means that in single play we may use it just for one gamer... How this mode (single play) will looks in final - I don't know 100%. We know what should be. But I wont say everything now. Already told too much about online

However simple Il-2 style dogfight we will keep for novices and their trainings
But I thin bomber there also will be playable as multicrew. Don't know if we will keep the name for this as dogfight....

Everything I told here in code is ready as alpha, except sigle play campaign based on this code. We will begin tunings of this code when we will have way more objects implemented in the sim.
S~! Oleg,

As promised Sir, no questions till next update ..... but I am compelled to make small comment.

This has got to be the most important post you have made about gameplay and engine objectives and overall game ethos in several years.

I have been screaming at poor Dimitry (CrazyIvan)-he screams back ) about this for years now ........ May your online war and its tools be blessed by the Patriarch !

Please excuse me sir, I must go and cry from happiness now.....


* Cant wait till next summer
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  #2  
Old 10-28-2009, 05:36 PM
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SlipBall SlipBall is offline
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Yes beautifull looking map...the farm field looks so real aswell, I hope that the objects list has a few items to place in backyards and fields
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Old 10-28-2009, 05:47 PM
Feuerfalke Feuerfalke is offline
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You call this an early alpha primarily for technical aspects? O-M-G!

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Old 10-30-2009, 04:49 PM
crazyivan1970 crazyivan1970 is offline
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Originally Posted by 13th Hsqn Protos View Post
S~! Oleg,

As promised Sir, no questions till next update ..... but I am compelled to make small comment.

This has got to be the most important post you have made about gameplay and engine objectives and overall game ethos in several years.

I have been screaming at poor Dimitry (CrazyIvan)-he screams back ) about this for years now ........ May your online war and its tools be blessed by the Patriarch !

Please excuse me sir, I must go and cry from happiness now.....


* Cant wait till next summer
Bah! need a napkin?
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Old 11-03-2009, 02:34 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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Bah! need a napkin?
He's baaaa-aaaak
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  #6  
Old 11-15-2009, 10:40 AM
TooCool TooCool is offline
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about trim... using a switch means using and electric motor to move the trim tabs... back in WWII, I seriously doubt you had even ONE aircraft using switches for trim, rather than a wheel one...
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