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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-28-2009, 11:27 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Ok, thanks for that oleg

1. Oleg, have you seen the 'real-environment' addon for FSX? Basically it adds clouds which can change forms etc Would something like this be implemented into SoW?

2. Also, ddn't you once say that SoW could (in the future) be a basis for all upcoming flight-sims, so that there may be a chance it could have civilian add-ons etc...?
1. We have even air streams modeled near/in clouds, near different surfaces, etc
I can't name it as a real-envirounment, but almost sure we model more things.

2. Civilian are possible now. But third pary will need also to make nvigation and radio call system for civilan planes for our sim. For this part the source code will be open.
So I think first time we will see some sport civilian aircraft from third party...
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Old 10-28-2009, 11:32 AM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Oleg Maddox View Post
1. We have even air streams modeled near/in clouds, near different surfaces, etc
I can't name it as a real-envirounment, but almost sure we model more things.

2. Civilian are possible now. But third pary will need also to make nvigation and radio call system for civilan planes for our sim. For this part the source code will be open.
So I think first time we will see some sport civilian aircraft from third party...
Great news, thanks.
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  #3  
Old 10-28-2009, 11:58 AM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Oleg Maddox View Post
1. We have even air streams modeled near/in clouds, near different surfaces, etc
I can't name it as a real-envirounment, but almost sure we model more things.

2. Civilian are possible now. But third pary will need also to make nvigation and radio call system for civilan planes for our sim. For this part the source code will be open.
So I think first time we will see some sport civilian aircraft from third party...
Now that brings some new perspectives for the IL2-airracing-community
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  #4  
Old 10-28-2009, 12:06 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Feuerfalke View Post
Now that brings some new perspectives for the IL2-airracing-community
Yes, I was thinking about it too... but don't like to pay licence for Red Bull...
So it is possible, but by third parties. Why not, if it is possible in the game?
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Old 10-28-2009, 01:00 PM
empeck empeck is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Civilian are possible now. But third pary will need also to make nvigation and radio call system for civilan planes for our sim. For this part the source code will be open.
So I think first time we will see some sport civilian aircraft from third party...
Cool!

I have two questions (as FSX 3rd party developer ).

1. Will turboprop aircraft be supported?

2. Will 3rd party devs be able to make new maps?
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  #6  
Old 10-28-2009, 01:35 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by empeck View Post
Cool!

I have two questions (as FSX 3rd party developer ).

1. Will turboprop aircraft be supported?

2. Will 3rd party devs be able to make new maps?
1. With the release - no turboprop engines. But in future - yes, possible.
2. Yes, but small size. Big size maps - license or we will do ourselves for our puposes. Its our brad for the next title. Because I know what all will do.
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  #7  
Old 10-28-2009, 01:39 PM
|ZUTI| |ZUTI| is offline
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Hey Oleg. In retrospect to your last answer about maps. Can you perhaps let us know what small means? The size limit. If you have already decided, that is.

Thank you once more.
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  #8  
Old 10-28-2009, 01:40 PM
csThor csThor is offline
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Unhappy

No full-fleshed offline campaign?
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  #9  
Old 10-28-2009, 01:42 PM
AdMan AdMan is offline
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anyone know what the vehicle in grab0113 is?
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  #10  
Old 10-28-2009, 01:45 PM
6S.Manu 6S.Manu is offline
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WoW!

Thanks Oleg to be still here. I don't know if you missed my questions because you can't answer now, but I was afraid to reask the same thing... but since this is now a kind of chat (really appreciated!) I ask again:

1) Dots' system: the planes' camos were made to protect the plane from above enemies, but also from below (skyblue camo under the wings). Now in IL2 this is a great problem for the pilots who are searching for contacts below, since these can't be see clearly (try against hurricanes...) but instead you are a big black dot on the sky if they look at you.

Usually they could see planes above only by the reflection of the sun on their lucid surfaces (like on the 110's screenshot).

Have you resolved this "problem"?

2) Is doppler effect working now?
Is it possible to go close at 6 o'clock of an enemy without alerting him with your engine? He should lightly listen to our engine only when we pass in front of him or at his side (he has a working engine at 50cm in front of him..)

Thanks again.
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