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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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If you only can post such a question on my russian forum there - I would ask. The problem there is you use traslator there is not ability to register on the forum... you need to use russian form, then write english. Have no time to make it working right. Ot to make other message board there. And yes... I answer and put ther new content only at home. |
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#2
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#3
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We should open another thread on this
Well, back to topic: I know what you meant about the eye for the right looks now - SoW will look awesome |
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#4
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2. Yes. Thank you. |
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#5
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Oleg, thanks for being so helpful.
Is there a chance of seeing more in-game shots this friday? Also, you mentioned that colours etc are not permanent in regards to the terrain. Are the textures we are seeing here actually going to be used on the map of britain? |
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#6
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The textures are WIP. Some are placeholders, other are not. Once the colors are fixed, the non-placeholder textures will be used in the main gameplay map. I want to explain the thought process behind the map you're seeing right now a little better. It wasn't a "let's make a little slice of Britain" kind of thing. It wasn't a "let's make the most gorgeous map we can" kind of thing. It was a "let's make a map where we can stretch out various textures, test various options of 3D cliffs, and have a large variety of terrain types dumped together for quicker debugging." That's how a lot of things are done in development. You need intermediary steps on the long arduous climb to perfection. This map is one of those steps. |
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#7
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Thanks for being so helpful though. I know I have a lot of questions |
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#8
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#9
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Probably I will show some other things.
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#10
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Thank you for your participation and this thread. Reminds my of the good ol ORR years ago.(SOB!)
I have a couple of q:s for you; Q:1 Will BOB be 32 or 64 bits? Q:2 Will it support physiqs? (spelling?) Q:3 Will it support multi cores? Q:4 Will it support Dx 11? Regards from a hot and humid Thailand Khun Viking |
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