![]() |
|
|||||||
| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Quote:
It would just get lost in all the ignorant bile spewed in the wrong direction. I understand people have a right to be angry, although I do think it a bit over the top in some cases. I, myself, have really enjoyed this game since it was released. If you want to get angry at a badly developed and buggy game, go and buy Operation Flashpoint: Dragon Rising. Then complete the campaign and have the game completely fail to recognise that and not give you the trophy for it, as happened to me. And then try to go online with it... (And if you do, go to the official forum and vote for RawKryptonite's video as it's the best one that I've seen so far The best course of action, as far as I can see it, for the community is to a) continue to play the game so that 505 Games feels there's a point to continuing support for it and b) harass 505 Games as they are responsible for withholding fixes/content. There is absolutely no point spewing wrath at 1C Publishing or Gaijin. In fact Gaijin should be applauded for not only producing a game that is fantastic out the box and has a lot less problems than other titles, but also for working off their own funds on the patch to not only fix some of the issues that have come to light but also improve the title in response to community feedback. If you work on the assumption that Gaijin have had 10 people working on the patch for 2 months at an average salary of £30k/pa, then that is £50,000 it has cost them to produce the patch, for which they will never see a penny. That is probably a conservative estimate, that Gaijin have incurred on our behalf. If you think we're frustrated at the lack of release, how do you think they feel, having spent that kind of money on it to then see it collecting dust at 505? And before you say about all the money they made from the game initially, you're wrong. They will have been paid a flat fee (possibly with royalties, but that will be minimal at best) to make the game. All the returns from sales (and admittedly, the cost of distribution and marketing) go to the publisher. Not Gaijin. So by all means, be angry and vent that anger and frustration. But do it in the right direction and at the right people. EDIT: P.S lol at these... Last edited by InfiniteStates; 10-27-2009 at 10:43 AM. |
|
#2
|
|||
|
|||
|
This subject has been beat to death here.. I find myself coming to the forum less and less just because I am tired of reading all the threads with the same complaint. We have made this known, and we have gotten answers from the Devs... Lets move on and wait for the patch that hopefully will be here soon. Either play the game, or trade it in.. Move on...
|
|
#3
|
|||
|
|||
|
Combar Flight SIMs are, and always have been, my favourite. SIM enthusiasts may be a minority group in the console market but I would pay more to offset that. I hope it succeeds as a console alternative to the PC. Considering what I paid and how many hours of entertainment I have had so far its works out at peanuts.............
|
|
#4
|
|||
|
|||
|
Quote:
Many people have moved on, and that is part of the problem as people watch a game they love wither and die due to lack of support. The resurgence of this topic is in light of new information from the devs, which we haven't had in a while. Moaning is still moaning, whether it's about the game, the patch or the moaning. Rather hypocritical IMO. |
|
#5
|
|||
|
|||
|
Quote:
![]() @Edal86: My time on flying BOP, and being on here are two totally different things. Only reason I'm on now is because I have a lunch break, and I can't rightly bring my PS3 to work and set it up in my little office so I can play for 20 minutes online. And when I get home, I'm so beat from work, I don't have the energy for it. So don't try and bring either of those together. Because you just don't understand. Understand now? Last edited by Soviet Ace; 10-27-2009 at 05:01 PM. |
|
#6
|
|||
|
|||
|
Soviet Ace and Tudorp obviously didn't read the thread content - just the subject.
I was merely providing some insight into how games are left to wither and die - why it happens - and why it usually isn't up to the developers. |
|
#7
|
|||
|
|||
|
I have to admit, I didn't read the entire post, nor the replies. It looked like just another whine thread that has been going on the past week or two, so I didn't bother to read it all. My bad. I shouldn't have replied to a post I didn't read in it's entireity. But, I still stand by the comment that that issue is been way over discussed...
|
|
#8
|
||||
|
||||
|
very well then soviet ace, I understand. Let us know then when you have time. My MC 202 is blood thirsty my friend
|
|
#9
|
|||
|
|||
|
I care, this game has the potential to go on for along time, even if there's only 100 or so people who play it.
|
|
#10
|
|||
|
|||
|
Yeah that would be pretty disappointing. I am still playing the sinlge player mode quite a bit. I had 1946 in my box of games and reinstalled that a couple days ago, but hell if I can even get off the ground in that game.
The "tutorials" for 1946 are awful. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|