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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 10-26-2009, 04:43 PM
dreadnaught_ dreadnaught_ is offline
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Default deadzone clarification

Quote:
Originally Posted by Anton Yudintsev View Post

On X360 - it is Microsoft limitation. We can't adjust deadzones at all.
On PS3 - we've made it similair, to provide similair experience for all users.
It could be wrong decision, but it is reasonable.
We never told anyone, that deadzones will be tweakable on PS3 - so no false promises.
Anton:

Thanks again for your response.

There was one point I was hoping you could clarify however.

At the yuPlay forum, the following was posted under your name:
What will be in title update:

This list will be updated, when I'll get more information.

Common for all platforms:

Controls remapping (custom layout).
Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter.
Brakes with flightstick fix.
(For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.
More effective flak.
Blackouts and redouts on realistic/simulation back again.


PlayStation3 only:

Screen-tearing fixes.
PC flightstick support (with custom layouts).
Flightstick deadzone customization.
USB mouse support (for mouse look)
As a PS3 user myself, I was under the impression, based upon the above post, that deadzones COULD be tweaked after the update. In your post today, are you saying that this is not the case?

I may have misread your post, but you could you this clear?

Thanks,
dreadnaught_
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Old 10-26-2009, 04:48 PM
Anton Yudintsev Anton Yudintsev is offline
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Default

Quote:
Originally Posted by dreadnaught_ View Post
As a PS3 user myself, I was under the impression, based upon the above post, that deadzones COULD be tweaked after the update. In your post today, are you saying that this is not the case?
Yes, after update you'll be able to do it.
That's mostly because we are allowing a wide set of PC flight sticks now, so we have to make deadzone adjusting, it is impossible to have presetes to all these peripherial devices.

The reason why it wasn't done in release, is because we supported only three sticks, and could make presets for them. And because X360 users can't have one.
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