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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Are the shots in DX10? Will this be able to run in DX9.0c and DX10? I'm assuming no OpenGL will be used.
I have an i7 920, with SLI, will quad cores and SLI/CrossFire enhancements be an option in setup? Regards, =Cobraj= Cobraj@AirGroup51.com Last edited by VF-51_Cobraj; 10-23-2009 at 08:57 PM. |
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#2
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Since when did 1940 Spitfires have "Windows Pointers" in the cockpits?
Thank-you Oleg. The update is appreciated. I am truly impressed with the level of detail, and I can't wait to see how the developement unfolds. I'm REALLY looking forward to continued updates..... just like the old days. Our Rennaissance is here guys. Enjoy it. Soon we'll all be flying myriads of great flight sims. Thanks again Oleg. |
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#3
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Oleg,
In looking at the screenshots, it's hard to tell but have you changed the beach areas? In some previous WIP videos we saw some amazing wave action and beach renderings, will those be omitted in the final version? Thanks, looks great. |
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#4
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#5
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They didn't use anti-aliasing (too processor hungry), they used something like one pixle shift between frames that reduced the jagged edges when game is in motion. Is anything like this a possibilty for SOW? http://www.gtplanet.net/why-gran-tur...ooks-so-good/? There is an article of how PD reduced the jagged edges without using antialiasing. |
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#6
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However in DX11 - there is no contradiction between anti aliasing and HDR technology. We simply currently working in DX10. And As I know in new version of DX10 also will be something that will remove that contradiction. Not sure. This is small thing that we will put in attention more later becasue it is not the most important things in development tasks. |
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#7
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Yes, I think that DX10 (and 11) remove the problem with HDR and FSAA. Of course that also needs a graphics-card that supports it, but DX10-cards are already available for a while, so it's not gonna cost a fortune.
On a personal note: I honestly don't give a damn about the BoP-Screenshots posted. As posted before, the graphics are way to Hollywood and it never was intended to be a flightsim in the literal meaning of the word. If you go for graphics and nice effects go for BoP or HAWX. Neither is a real competitor for SoW. Doesn't mean either game is bad - it's just comparing apples and oranges. And when in doubt, I prefer a high degree of simulation over graphics anytime. Last edited by Feuerfalke; 10-27-2009 at 06:58 AM. |
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