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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-23-2009, 11:56 AM
zxwings zxwings is offline
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Wonderful!
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  #2  
Old 10-23-2009, 01:55 PM
Bearcat Bearcat is offline
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Good stuff!

I imagine the shadows will move in real time with the sun? (I still remember the jaw dropping day when I first got IL2 and had a DF map up to practice take offs.. I set it up to the time of day ... in the afternoon.. I was called away and got back to my PC later that night.. and it was dark on the field.. I almost fell off my chair.. )

What were the settings at for those shots? Were those lower or medium graphics settings, or were they maxed out?

Will there be reflections in objects? Like for instance say in a polished metal skin.. would we see reflections? The lighting looks superb...

Last edited by Bearcat; 10-23-2009 at 02:01 PM.
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  #3  
Old 10-23-2009, 02:02 PM
Feuerfalke Feuerfalke is offline
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Moving incockpit shadows have been shown in a short movie even with the old engine. Don't know if it's in the news-thread.
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  #4  
Old 10-23-2009, 02:10 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Feuerfalke View Post
Moving incockpit shadows have been shown in a short movie even with the old engine. Don't know if it's in the news-thread.
Yeah.. but I mean on the ground... I can just see the shadows getting longer as the day progresses into evening.. I wonder if the sky will rotate as the night progresses.. (Not a far fetched notion considering the source of this sim..)
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  #5  
Old 10-23-2009, 02:17 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Bearcat View Post
Yeah.. but I mean on the ground... I can just see the shadows getting longer as the day progresses into evening.. I wonder if the sky will rotate as the night progresses.. (Not a far fetched notion considering the source of this sim..)
As you posted, they did in IL2 - why should they abandon that?

I didn't find the cockpit shadows-video in the news, but there are two videos that show dynamic daylight lighting in the editor.
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  #6  
Old 10-23-2009, 02:10 PM
JtD JtD is offline
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Thanks for the update, it already is very nice to look at! The cockpit is really looking great!

I also have a question regarding to sound, will the speed of sound be modeled or will it go everywhere in no time like it is in il-2?

Keep up the good work!
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  #7  
Old 10-23-2009, 05:27 PM
JG27CaptStubing JG27CaptStubing is offline
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Curious if the new engine will use Direct X now that DX11 is available. I know Oleg is partial to OpenGL.
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  #8  
Old 10-23-2009, 05:39 PM
Chivas Chivas is offline
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Quote:
Originally Posted by JG27CaptStubing View Post
Curious if the new engine will use Direct X now that DX11 is available. I know Oleg is partial to OpenGL.
See Luthiers post above... SOW will not be using OpenGL
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  #9  
Old 10-23-2009, 06:16 PM
fuzzychickens fuzzychickens is offline
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http://files.games.1c.ru/il2pict/grab0100.jpg

With that screenshot, I can image a shadow of a 190 in the middle of that sunny area across my cockpit dashboard - then everything goes black.

Kudos to the first person to do a SOW movie with that sequence of events.
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  #10  
Old 10-23-2009, 06:20 PM
Tvrdi
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Oleg already said colors are not final but I will say....the grass is too green, give me more grass....hehe....thanks for the update...see you in in the sky in march 2010 Oleg......
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