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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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Old 10-07-2009, 06:59 PM
Ancient Seraph Ancient Seraph is offline
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Quote:
Originally Posted by jaywinner View Post
thanks for the post, it will be a help for a noob like me. but i have to ask. are you guys like RL pilots?! your knowledge of this stuff is insane. im actually overwelmed.
Some are, but that doesn't necessarily mean they know a lot about this. The real knowledgeable people mostly read a lot about WWII planes and dogfights (I'm not one of them , I just picked up info on this forum and speak from experience in-game).
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Old 10-08-2009, 01:28 AM
SgtPappy SgtPappy is offline
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Some of us (like me) are just a little too obsessed with planes.

I wish I knew everything but some guys here know WAY more than myself. I'm really just here to hear them speak and learn a couple things myself.

I know enough to figure out though, that something seems wrong in BoP's representation of aircraft. To me, this game will be really a really, really fun arcade game with a hint of physics so that its not just another dumb shooter of a game that other games seem to be. It is NOT however, a flight SIM.

Like Wildar said, there's a huge discrepancy between RL data and BoP data.

If you download his charts, you can compare the RL data to BoP data. The climb rates are actually appalling. The best a piston-engine fighter could achieve in the climb was not very high. Spitfire LF. IX's for example could hit around 4,600 - 4,700 ft/min. The IX in-game can achieve 6,000 m in little under 1.5 mins... that's about 13,000 ft/min!

Which reminds me... where'd you find your data, Wildar? It is consistent with what I have at home, but I'd just like to know.
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