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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

View Poll Results: In the upcoming IL-2:BOP Downloadable Content (DLC) I would mostly like to see:
More maps 2 2.33%
More aircraft skins for aircraft already included in IL-2:BOP at launch 3 3.49%
More on-line Multi-Player (MP) modes 5 5.81%
A single-player mission/campaign (m/c) creator 17 19.77%
More allied and German fighter/bomber aircraft 7 8.14%
A new allied Single-Player (SP) campaign 2 2.33%
A m/c creator, bomber cockpit/gunner views and a new allied SP campaign for 20+ Euro´s/Dollars 9 10.47%
Cockpit views for all the German fighters 19 22.09%
A Single-Player (SP) German campaign 5 5.81%
A m/c creator, German cockpits and a German SP campaign for 20+ Euro´s/Dollars 17 19.77%
Voters: 86. You may not vote on this poll

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  #1  
Old 10-02-2009, 07:56 PM
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Robotic Pope Robotic Pope is offline
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I voted for multiplayer modes. I have so many cool idea's for new modes I can't write them all down.
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  #2  
Old 10-02-2009, 08:29 PM
GabeFan GabeFan is offline
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I voted for a single-player mission editor and it seems like most people agree this would be a great feature.

A new single player campaign and single missions (Allied & Axis) would be great also...
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  #3  
Old 10-02-2009, 08:33 PM
Widar Widar is offline
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Quote:
Originally Posted by Robotic Pope View Post
I voted for multiplayer modes. I have so many cool idea's for new modes I can't write them all down.
Thanks for the vote.

I voted for the "a m/c creator, German cockpits and a German SP campaign for 20+ Euro´s/Dollars" myself, but more multiplayer choices would have been my second choice.

If at all possible, write one or two of your multiplayer ideas down for the developers, you never know!

The first few multiplayer ideas I can think of are:

1- A "respawn off" setting for simulator team battle mode since otherwise the limited ammo/fuel option seems rather useless;

2- Maybe an aircraft landing and reloading option for simulator team battle mode at virtual airfields at the opposite edges of the maps protected by friendly Flak/AAA (to ward off cheap airfield kill stalkers) for 20+ minute online BOP duels, with points subtracted for each landing to award players that can finish a 20+ minute duel without reloading and rearming. I would rather see players retreat to refuel and rearm instead of them crashing on purpose because they have run out of ammo just to be rewarded with a brand new plane with a full load of ammo. This would cut down on the constant spray-and-pray-and-then-crash virtual pilots on limited ammo setting;

3- Asymmetric multiplayer modes, for instance where one side is made up of attacking bombers and fighter escort that have to bomb a target and inflict N % of damage on it and the other side made up of defending fighters that have to inflict N % of damage on the other attacker side;

4- A "Nationality" setting for simulator team battle multiplayer duels. It is really a pain at the moment to have to wait until you see the red or blue stripe on an aircraft in simulator because both sides are flying Spitfires for instance. It would be really really nice to know for sure that if you fly in a Spitfire and see another Spitfire at a distance that you are sure that that Spiffire is a friendly and do not have to close the range first to spot the red/blue stripe.

5- Replace the "accurate position small red dot" on the in-flight map in simulator team battle mode with a "larger red dot" that "roughly indicates the area "where the enemy is but not their EXACT position. The way it is now, players can accurately and instantly find the exact location of their adversaries and then track the position of each adversary on simulator mode by constantly checking the map. This is fine for Arcade and Realistic mode, but not for simulator in my opinion. This way players still can find their adversary by checking the map, but not the EXACT position of that adversary. This could, of course, also be introduced in the form of a "setting" that could be turned on or off.

6- Have players on the same team in simulator team battle mode start in a finger-four formation instead of the current random start position right between the enemy. This way players can start flying in a leader-wingman team at the start of the online duel. This could also be introduced in the form of a multiplayer "setting" of course that could be turned on or off.

Last edited by Widar; 10-02-2009 at 09:14 PM.
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  #4  
Old 10-02-2009, 10:16 PM
Axe99 Axe99 is offline
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Quote:
Originally Posted by Robotic Pope View Post
I voted for multiplayer modes. I have so many cool idea's for new modes I can't write them all down.
Multiplayer modes would be great, but there's a real possibility of more people working on producing them than actually playing them*, so for this outing I'd highly recommend single-player.

*Given the lobby issues - using RF:G as an example - great game that sold hundreds of thousands of copies more than IL-2 (just because it's more mainstream, and was a recognised console brand - IL-2 is an all-round better game ), and because of it's lobby issues sold next to none of it's Multiplayer DLC pack because no-one was playing it online, despite it being one of the best online experiences released this year, when you could get a game (sound familiar?).
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  #5  
Old 10-03-2009, 04:52 AM
GabeFan GabeFan is offline
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Quote:
Originally Posted by Axe99 View Post
Multiplayer modes would be great, but there's a real possibility of more people working on producing them than actually playing them*, so for this outing I'd highly recommend single-player.
Agree 100%
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  #6  
Old 10-03-2009, 03:55 PM
Flyboy69 Flyboy69 is offline
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Not only would I like to have german cockpits, I would like to see
bomber cockpits and gunner views. Also maybe a replay cam like
on AC6.
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  #7  
Old 10-04-2009, 08:23 PM
Widar Widar is offline
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The last that I read about the German cockpit views from the developer posts is that they MIGHT make some German cockpit views for the "most popular" German aircraft and then the Me 109 is mentioned specifically by the developer.

So as far as I have been able to find out on the two forums on which the developer posts, they might make a generic cockpit view for the Me 109's.

That is the reason why I included "cockpit views for all the German fighters" in the poll.

Last edited by Widar; 10-05-2009 at 06:05 AM.
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  #8  
Old 10-04-2009, 08:25 PM
Lexandro Lexandro is offline
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I couldn't decide myself. So I went for the extra campaign option, since more missions is always a good thing.
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  #9  
Old 10-08-2009, 06:39 PM
Widar Widar is offline
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It is interesting to see that the thing that only 1.67% voted for was the one that was made available as DLC: allied single player missions/campaign.

I don't count the two DLC aircraft, because usually these pre-order extra's are made available about 1 month or so after release.

I know that Anton Y. said that the DLC was made months ago, but still: know thy customer...

Of course, who cares what 60 people voted for, but still...

Last edited by Widar; 10-08-2009 at 06:47 PM.
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  #10  
Old 10-08-2009, 07:02 PM
MorgothNL MorgothNL is offline
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How can you know your customer, before he is a customer
This DLC was already on the disk --> thus was already made before the game was released. Before anyone had the game, to tell them what they wanted in DLC.

Know thy customer? he would have to be psychic in this case

I dont want to bitch at you. But there are too many people bitching at the devs with stuff they 'cant help'.
The 'but still: know thy customer', is as if you are saying they dont know anything about markteting. Maybe they didnt do the best marketing job, and the game is flawed, but you 'know thy customer' make no sense at all in this case.

Its like me now starting a poll 'what would you like to see in the title update'. If then everyone votes for 'a new game mode'.
a new game mode is not going to be in the title update, the update is already 'finished'. When it comes out, I should go: 'we wanted a new game mode, the update was finished and it wasnt in there, but still: know thy customer'.

It is the same.. the DLC was already 'out' when the game was released. No polls or customer feedback could have changed its content.

again, I dont mean to flame, I just think it is not fair towards the devs (who are really listening to our input, and they get 'degraded' with remarks like yours)

EDIT:
And right after the game came out, and we started asking for german cockpits (20% of the poll), the devs said they would add at least the 109's and probably the FW190.
So they do listened to their customer right after the release. Look at the title update, it takes 1.5 month before it is out. A DLC will take longer.

Last edited by MorgothNL; 10-08-2009 at 07:16 PM.
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