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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 10-02-2009, 12:00 PM
Dubbedinenglish Dubbedinenglish is offline
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Being agressive as mentioned is the best way to roll. Always turn into the guns ablazing. Try to get your attackers to be on the defensive. Keep hammering at them to make them mess up and pick of pot shots at lone fighters but mreak off as soo as his partner starts to get in position.

If you are more than one on an outnumbered team. Then one should fly as bait for the other side. The plane not being bait should hang back and let their team chase down you teammate, once they turn after him go on the offensive.
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  #2  
Old 10-02-2009, 05:46 PM
mdbuehler mdbuehler is offline
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Thanks for the tips! The agressiveness worked out rather well! Its tricky as killing an enemy doesn't improve your odds, it actually makes them worse since he'll reappear with more altitude, speed, and a new plane

I quit chasing any one target extensively, and instead swung around to meet whomever was closer, hit at them fast, then break off for the next guy coming in. I think I was getting hammered extra hard because I'd stick to a target too long so the other could predict (or the two of them set me up) my moves and another teammate could take me out. That was a lot of fun!

Went on You-Tube and watched that B17 dogfight, wow! Lots of good videos up there from the Dogfights series! Made for some educational viewing, highly recommended
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  #3  
Old 10-03-2009, 10:48 AM
Vulcan607 Vulcan607 is offline
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what works for me is if im out number i latch on to the tail of a bandit and mimic his movements as he tries to get away, cause if hes him self dificult to hit then so am i
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Old 10-03-2009, 09:15 PM
Swagger7 Swagger7 is offline
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If you can get a partner, I'd suggest employing a Thatch Weave.
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  #5  
Old 10-03-2009, 09:18 PM
Ancient Seraph Ancient Seraph is offline
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Quote:
Originally Posted by Swagger7 View Post
If you can get a partner, I'd suggest employing a Thatch Weave.
Although this worked in RL, I'm not sure this'll work in-game. People shoot from way further in-game, so they don't need to be close to someone (i.e. vulnerable to pilot no.2) to kill him.
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  #6  
Old 10-03-2009, 09:36 PM
Soviet Ace Soviet Ace is offline
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I usually take one target head on, while the other chases me. Usually it's like "chicken" but with a third character, rather than just two. I do whatever I can really, usually just take a tight turn or roll? Nothing fancy, just simple.
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  #7  
Old 10-03-2009, 11:50 PM
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edal86 edal86 is offline
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I am sure that tactics will be of better use once they integrate the "no respawn, three waves" option, this way players will want to stay alive and not ruin the game, also with limited ammo so dont get the typical player who sprays infinite bullets all over like crazy. If only we could take off and land to refuel and rearm, but oh well. I love this game.

Last edited by edal86; 10-03-2009 at 11:52 PM.
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Old 10-04-2009, 08:24 AM
NephilimUK NephilimUK is offline
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If you are good at evasive flight, simply draw the hordes away from the target area, allowing your team-mate to land a few hits (in strike) or get a more secure touch-down in CTA.

Another strategy would be to implore the development team to incorporate a patch to the lobby system that stops folk from overloading one team,

There is also a third way..

If, as happened to my team last night, (after a prolonged team switching 'mini-game') someone insists on unbalancing your team by jumping into it in the last seconds - simply shoot the cheating scumbag down yourselves.

Simples
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  #9  
Old 10-05-2009, 10:46 AM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by NephilimUK View Post
If, as happened to my team last night, (after a prolonged team switching 'mini-game') someone insists on unbalancing your team by jumping into it in the last seconds - simply shoot the cheating scumbag down yourselves.

Simples
LOL I'm not sure how effective that was mate. The guy still sent me a friend request...
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  #10  
Old 10-05-2009, 02:06 AM
Swagger7 Swagger7 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
Although this worked in RL, I'm not sure this'll work in-game. People shoot from way further in-game, so they don't need to be close to someone (i.e. vulnerable to pilot no.2) to kill him.
Good point. I didn't think of that. It's still worth a try, though.
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